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Found 1,700 Skills
Create new skills for the lovstudio/skills repo. Fork of the official skill-creator with lovstudio conventions: lovstudio: name prefix, skills/lovstudio-<name>/ directory structure, mandatory README.md per skill, SKILL.md with AskUserQuestion interactive flow, standalone Python CLI scripts, CJK text handling, and auto-update of root README + CLAUDE.md. Use when the user wants to create a new skill, add a skill to this repo, scaffold a skill, or mentions "新建skill", "创建skill", "new skill", "add skill", "生成skill".
Design or implement responsive audio feedback for a Three.js or web game. Use for action sounds, combat layers, music states, spatial audio, mix priorities, mute controls, accessibility, mobile audio unlock, and audio performance.
This skill should be used when the user asks to "make an audiogram", "turn a podcast into a video", "create a waveform video", "make a podcast clip video", "convert audio to video", "animate a waveform/audio bars", "add a moving waveform to my voiceover", or "make a square/vertical clip for a podcast quote". Covers amplitude-driven waveforms, frequency bars, synced captions, cover-art layout, a progress bar, and 1:1 / 9:16 social framing.
Add sound effects, music, audio streaming, and video players to Decentraland scenes with AudioSource, AudioStream, and VideoPlayer. Use when the user wants sound, music, video screens, radio, live streams, or media playback. Do NOT use for player emotes (see player-avatar) or screen-space UI sounds (sounds attach to entities, not UI).
Read real-time amplitude and 8-band frequency data from any AudioSource, AudioStream, or VideoPlayer entity in a Decentraland SDK7 scene with the AudioAnalysis component. Use when the user asks for music visualizers, beat reactivity, equalizers, or audio-reactive scenes. Do NOT use to play sound (see audio-video) or to detect player-emitted audio (this reads only entity-attached AudioSource/AudioStream/VideoPlayer audio).
Generate full songs and instrumental tracks with ElevenLabs Music on RunComfy via the `runcomfy` CLI. ElevenLabs Music turns a style description plus structured lyrics into studio-quality 44.1 kHz stereo audio — 5 seconds to 5 minutes — with section-level control (Intro / Verse / Chorus / Bridge), multilingual vocals, and commercial-friendly output. Generate a backing track, a full vocal song, a jingle, a podcast intro, a game loop, or an instrumental bed. Calls `runcomfy run elevenlabs/elevenlabs/music-generation` through the local RunComfy CLI. Triggers on "generate music", "make a song", "AI music", "background music", "instrumental track", "ElevenLabs Music", "soundtrack", "jingle", "theme music", "royalty-free music", "compose", or any explicit ask to generate music or a song from a text description.
Generate, inpaint, and outpaint music with ACE Step on RunComfy via the `runcomfy` CLI. ACE Step is StepFun-AI's open-weights music foundation model — tag-driven composition (genre, mood, instruments), multilingual lyrics with section markers, 5 s to 4 min stereo output, $0.0002–0.0003 per second (≈ 27× cheaper than ElevenLabs Music). Four endpoints: ACE Step text-to-audio (the default), ACE Step 1.5 text-to-audio (50+ language lyrics, refined structured-lyric handling), ACE Step audio-inpaint (regenerate a time range inside an existing track), ACE Step audio-outpaint (extend an existing track before or after). Triggers on "ace step", "ace-step", "acestep", "ACE music", "open music model", "cheap AI music", "inpaint audio", "audio inpaint", "extend music", "audio outpaint", "lengthen track", "music with tags", or any explicit ask to generate or edit music with ACE Step.
Asset preprocessing for HyperFrames compositions — text-to-speech narration (Kokoro), audio/video transcription (Whisper), and background removal for transparent overlays (u2net). Use when generating voiceover from text, transcribing speech for captions, removing the background from a video or image to use as a transparent overlay, choosing a TTS voice or whisper model, or chaining these (TTS → transcribe → captions). Each command downloads its own model on first run.
Generate images and videos via Higgsfield AI through 30+ models including Nano Banana 2, Soul V2, Veo 3.1, Kling 3.0, Seedance 2.0, Flux 2, GPT Image 2, plus Marketing Studio for branded ad video/image with curated avatars and imported products. Use when: "generate an image", "make a picture", "create artwork", "make a video", "animate this photo", "image-to-video", "img2vid", "edit this image with AI", "stylize a photo", "remix this image", "produce a clip", "render a scene", "create an ad", "make a UGC video", "generate marketing video", "make a product demo", "create unboxing", "TV spot", "virtual try-on", "product showcase", "brand video", "presenter video for product", "import product from URL", "create avatar for ad". Supports text-to-image, image-to-image, image-to-video, reference-based generation, and Marketing Studio (avatars + products + ad modes). Auto-detects whether passed IDs are uploads or previous jobs. Chain with higgsfield-soul-id when the user wants their face in the output. NOT for: training Soul Character (use higgsfield-soul-id), professional product photoshoots with mode-specific prompt enhancement (use higgsfield-product-photoshoot), text-only / chat / TTS tasks.
Generate AI music on RunComfy via the `runcomfy` CLI — a smart router across the music-model catalog. Routes to ElevenLabs AI Music Generation (premium 44.1 kHz stereo vocal tracks, 5 s–5 min, $0.0083/s) and ACE Step / ACE Step 1.5 (StepFun-AI open-weights, tag-driven composition, multilingual lyrics, $0.0002–0.0003/s, ~27× cheaper), plus ACE Step audio-inpaint (regenerate a time range inside an existing track) and ACE Step audio-outpaint (extend a track before or after). Picks the right model for the user's actual intent — premium vocal hook, cheap background music library, multilingual pop song, repair a bad chorus, lengthen a 30 s draft into a 2 min cut — and ships each model's documented prompting patterns plus the minimal `runcomfy run` invoke. Triggers on "generate music", "make a song", "AI music", "background music", "instrumental track", "soundtrack", "jingle", "theme music", "royalty-free music", "compose", "music with lyrics", "extend music", "fix this song", "inpaint music", or any explicit ask to generate or edit music.
Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.
Build a complete non-photoreal narrated explainer or story video from ordered 10-second blocks: one narrator, one universal style key, one Seed Audio take and one Gemini Omni clip per block, then server-side assembly with explainer_video. Use when: "make an explainer video", "explain this in a video", "turn this topic or document into a narrated video", "tell this story as an animated video", "make a faceless narrated video", or "show me explainer styles". Supports live CMS presets, custom style references, mascot/faceless modes, two aspects, and optional burned subtitles. NOT for: photoreal films, ads/UGC, talking heads, podcasts, motion typography reels, one-off clips without narration, or editing a finished video.