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Found 693 Skills
Comprehensive naming convention guide for TypeScript and Angular applications. Covers casing rules (camelCase, PascalCase, UPPER_CASE), prefix conventions (I for interfaces, _ for private, T for generics), boolean naming, the S-I-D principle (Short, Intuitive, Descriptive), context duplication, and structured naming patterns (P/HC/LC for variables, A/HC/LC for functions). Use when writing, reviewing, or refactoring TypeScript code. Triggers on tasks involving naming, variables, functions, interfaces, or code style.
Applies principles from Robert C. Martin's 'Clean Code'. Use this skill when writing, reviewing, or refactoring code to ensure high quality, readability, and maintainability. Covers naming, functions, comments, error handling, and class design.
Vue SFC implementation playbook for weapp-vite mini-program projects, including `<script setup lang="ts">`, JSON macros (`defineAppJson/definePageJson/defineComponentJson`), `usingComponents`, template directive compatibility, and SFC compile/runtime troubleshooting. Use when users ask about `.vue` authoring or refactoring in mini-programs (e.g. "v-model 在小程序里怎么写", "definePageJson 和 <json> 怎么选", "SFC 编译报错", "usingComponents 不生效").
Write, review, or improve UIKit code following best practices for view controller lifecycle, Auto Layout, collection views, navigation, animation, memory management, and modern iOS 18–26 APIs. Use when building new UIKit features, refactoring existing views or view controllers, reviewing code quality, adopting modern UIKit patterns (diffable data sources, compositional layout, cell configuration), or bridging UIKit with SwiftUI. Does not cover SwiftUI-only code.
Use this skill when designing, reviewing, or refactoring software architecture following Robert C. Martin's (Uncle Bob) Clean Architecture principles. Triggers on project structure decisions, layer design, dependency management, use case modeling, boundary crossing patterns, component organization, and separating business rules from frameworks. Covers the Dependency Rule, concentric layers, component cohesion/coupling, and boundary patterns.
Delegate coding tasks to Google Jules AI agent for asynchronous execution. Use when user says: 'have Jules fix', 'delegate to Jules', 'send to Jules', 'ask Jules to', 'check Jules sessions', 'pull Jules results', 'jules add tests', 'jules add docs', 'jules review pr'. Handles: bug fixes, documentation, features, tests, refactoring, code reviews. Works with GitHub repos, creates PRs.
Go-specific code review with 6-phase methodology: Context, Automated Checks, Quality Analysis, Specific Analysis, Line-by-Line, Documentation. Use when reviewing Go code, PRs, or auditing Go codebases for quality and best practices. Use for "review Go", "Go PR", "check Go code", "Go quality", "review .go". Do NOT use for writing new Go code, debugging Go bugs, or refactoring -- use golang-general-engineer, systematic-debugging, or systematic-refactoring for those tasks.
SOLID principles checklist with Java examples. Use when reviewing classes, refactoring code, or when user asks about Single Responsibility, Open/Closed, Liskov, Interface Segregation, or Dependency Inversion.
Comprehensive Rust coding guidelines covering ownership, error handling, async patterns, traits, testing, performance, clippy, and documentation. Use when writing new Rust code, reviewing or refactoring existing Rust, implementing async systems with Tokio, designing error hierarchies, choosing between borrowing and cloning, setting up tests or benchmarks, configuring linting, or optimizing performance. Do not use for non-Rust languages or general software architecture unrelated to Rust idioms.
Write and refactor TypeScript code in repos that use Effect-TS services, Zod schemas, event-sourced persistence, and namespace-driven architecture. Use this skill when implementing features, fixing bugs, writing tests, or refactoring in opencode or any TypeScript codebase built on the same stack (Effect DI, Drizzle ORM, Hono routes, Bun runtime). Triggers on tasks involving Effect services, namespace modules, Zod schema definitions, SyncEvent patterns, tool implementations, test writing, or code review in Effect-based TypeScript projects.
This skill provides comprehensive guidance for adapting Wan-series video generation models (Wan2.1/Wan2.2) from NVIDIA CUDA to Huawei Ascend NPU. It should be used when performing NPU migration of DiT-based video diffusion models, including device layer adaptation, operator replacement, distributed parallelism refactoring, attention optimization, VAE parallelization, and model quantization. This skill covers 9 major adaptation domains derived from real-world Wan2.2 CUDA-to-Ascend porting experience.
Discussion entry when ideas are still vague — first conduct triage through 1-2 rounds of dialogue to determine which downstream process this discussion should eventually go to: if the idea is clear enough, proceed directly to feature-design; if the direction of a small requirement is set, continue the discussion within the feature and document it in `{slug}-brainstorm.md`; if a large requirement cannot fit into a single feature, hand it over to roadmap for decomposition. The role of AI is a thinking partner, not a recorder — dig out the real problem the user wants to solve, proactively evaluate when the user brings a solution, and propose alternative directions when necessary. Trigger scenarios: when the user says "I have an idea that's not clear yet", "Let's brainstorm first", "I want to do something but it's still vague", "Let's talk about this area", "The function direction is still undecided", or when the user comes with a specific solution but wants to hear other ideas first. Bugs (go to issue) and refactoring (go to refactor) are not handled here.