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Found 4,157 Skills
Byreal DEX (Solana) all-in-one CLI: query pools/tokens/TVL, analyze pool APR & risk, open/close/claim CLMM positions, token swap, wallet & balance management. Use when user mentions Byreal, LP, liquidity, pools, DeFi positions, token swap, or Solana DEX operations.
Use when you need to generate or update `{FEATURE_DIR}/verification/usecase.md` (test cases) during the verification phase of the Spec Pack, and require AC traceability and a structure that supports automated script generation.
Organize functions in a file or across a branch.
MSW 아바타 관리 — 코스튬(CostumeManagerComponent 17슬롯) + 애니메이션 3계층 파이프라인(StateComponent → AvatarStateAnimationComponent → AvatarRendererComponent). State 키(대문자)/AvatarBodyActionStateName(소문자)/MapleAvatarBodyActionState enum/스프라이트 액션 ID(swingO1, shoot1) 4단계 구분, IsLegacy/ActionSheet/StateToAvatarBodyActionSheet 두 시스템, PlayerControllerComponent 자동 상태 전이와 ActionStateChangedEvent 충돌 시 RemoveActionSheet/SetActionSheet/BodyActionStateChangeEvent로 해결. DefaultPlayer뿐 아니라 모든 엔티티(NPC, 몬스터 등)에 적용 가능. Use for avatar costume get/set, 17 equip slots, animation state mapping, action override, weapon-specific attack motion, custom shoot/cast/dance action. Keywords: avatar, costume, animation, state, action, shoot, swing, weapon, ActionStateChangedEvent, BodyActionStateChangeEvent, RemoveActionSheet, SetActionSheet, StateToAvatarBodyActionSheet, AvatarStateAnimationComponent, AvatarRendererComponent, MapleAvatarBodyActionState, PlayerControllerComponent, 아바타, 코스튬, 애니메이션, 상태, 동작, 장비, 무기, 공격, 활, 칼, 사격, 휘두르기, 커스텀 액션, 자동 재생 차단, 매핑 변경.
Pull live marketing metrics for a performance snapshot: KPIs vs targets, trend comparison, and cross-platform overview. Use when checking current marketing performance, monitoring KPI health, comparing to benchmarks, or getting a quick status update across analytics platforms.
Used to confirm that development is completed and ensure all tests/checks have passed
Use this when the Discover (reverse engineering) of legacy projects tends to get out of control in coverage. You need to first conduct module classification (P0/P1/P2) and constrain the depth of reverse engineering, ensuring that high-ROI modules are made traceable first instead of "writing everything but making it unmaintainable."
Get best practices for TUnit unit testing, including data-driven tests
Update the llms.txt file in the root folder to reflect changes in documentation or specifications following the llms.txt specification at https://llmstxt.org/
Use when you need to generate or update `{FEATURE_DIR}/verification/suites.md` (test suite) during the verification phase of Spec Pack, organize test cases into executable sets and define blocking rules and execution order.
Use when you have confirmed the scope of Discover (P0/P1/P2), and now need to quickly build the Level-0 North Star (memory) and Level-1 map layer index skeleton (components/products) under `.aisdlc/project/`, so that you can supplement evidence by module later without double writing and drift.
Design meeting rhythms, metric reporting, quarterly planning, and decision-making velocity for scaling companies. Use when decisions are slow, planning is broken, the company is growing but alignment is worse, or leadership meetings consume all time without producing decisions.