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Found 474 Skills
Create workflow-* skills by composing existing skills into end-to-end chains. Turns a user idea into a workflow_spec.md SSOT (via workflow-brainstorm), discovers available skills locally + from skills.sh, and generates a new workflow-<slug>/ skill package. Use when you want to design a new workflow, chain multiple skills into a flow, or turn scattered atomic skills into a resumable plan-then-confirm workflow.
Generate realistic product try-on visualizations showing how garments, accessories, or products look when worn or used. Use for virtual try-on experiences, fit visualization, and helping customers see products in use before purchase.
Expert patterns for Godot 3D PBR materials using StandardMaterial3D including albedo, metallic/roughness workflows, normal maps, ORM texture packing, transparency modes, and shader conversion. Use when creating realistic 3D surfaces, PBR workflows, or material optimization. Trigger keywords: StandardMaterial3D, BaseMaterial3D, albedo_texture, metallic, metallic_texture, roughness, roughness_texture, normal_texture, normal_enabled, orm_texture, transparency, alpha_scissor, alpha_hash, cull_mode, ShaderMaterial, shader parameters.
Manages MongoDB Atlas Stream Processing (ASP) workflows. Handles workspace provisioning, data source/sink connections, processor lifecycle operations, debugging diagnostics, and tier sizing. Supports Kafka, Atlas clusters, S3, HTTPS, and Lambda integrations for streaming data workloads and event processing. NOT for general MongoDB queries or Atlas cluster management. Requires MongoDB MCP Server with Atlas API credentials.
Gain wisdom from setbacks — Go through the 5-step interactive reflection (Setback → Automatic Output → Old Weights → New Parameters → Alternative Action), move from "emotional review" to "behavioral training", and update the L3 weights of your first reactions. Use when Wang Jianshuo reflects on a personal setback, mistake, or recurring pattern (reflection, post-mortem review, review, draw lessons, learn from a setback, gain wisdom, "I messed up again", "Why does this keep happening?", "Why do I always…?", "I can't just let it go", "I know the principles but can't put them into practice"). For the user as a human, not for Claude's task post-mortems.
Set up Sveltia CMS - lightweight Git-backed CMS successor to Decap/Netlify CMS (300KB bundle, 270+ fixes). Framework-agnostic for Hugo, Jekyll, 11ty, Astro. Prevents 10 documented errors. Use when adding CMS to static sites, migrating from Decap CMS, or fixing OAuth, YAML parse, datetime timezone, GDPR font loading, or CORS/COOP errors.
Python library for working with geospatial vector data including shapefiles, GeoJSON, and GeoPackage files. Use when working with geographic data for spatial analysis, geometric operations, coordinate transformations, spatial joins, overlay operations, choropleth mapping, or any task involving reading/writing/analyzing vector geographic data. Supports PostGIS databases, interactive maps, and integration with matplotlib/folium/cartopy. Use for tasks like buffer analysis, spatial joins between datasets, dissolving boundaries, clipping data, calculating areas/distances, reprojecting coordinate systems, creating maps, or converting between spatial file formats.
Guide to handling keyboard in Capacitor apps including visibility detection, accessory bar, scroll behavior, and input focus. Use this skill when users have keyboard-related issues.
This skill should be used when content teaches patterns (skills, subagents, ADRs, PHRs, specifications) that have canonical sources elsewhere. Prevents format drift by ensuring content references and follows the authoritative format from canonical sources. Use before implementing lessons that teach platform patterns, or when reviewing content for format consistency.
Use for time-based grouping of issues into delivery phases. Creates, updates, and tracks milestones, associates issues and epics, monitors progress toward milestone completion.
Visual shader effects—glow/bloom, chromatic aberration, distortion, vignette, film grain, scanlines, glitch, dissolve, outline, and fresnel. Use when adding visual polish, post-processing effects, or stylized rendering to shaders.
Build explorative, interactive learning experiences as Next.js apps using the Geist design system. Use when creating tutorials, explorable explanations, interactive lessons, code sandboxes, quizzes, or any educational UI. Covers the Learning Loop pedagogy, 23+ learning component patterns, progress tracking, spaced repetition, and Bret-Victor-style interactive exploration — all with Geist's dark-first minimal aesthetic.