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Found 413 Skills
System architecture skill for designing scalable, maintainable software systems. Covers microservices/monolith decisions, API design, DB selection, caching, security, and scalability planning.
Annual strategic review and goal-setting interview for personal life/work domains with quarterly progress check-ins
AI generation provenance and audit trail tracking. Records decision factors, data lineage, reasoning chains, confidence scoring, and cost tracking for AI-generated content.
Implement a feature flag system for gradual rollouts, A/B testing, and kill switches. Use when you need to control feature availability without deployments, test features with specific users, or implement percentage-based rollouts.
Clean shutdown with in-flight job tracking, signal handlers, and buffer draining. Prevent data loss and corrupted state on process termination.
Fixed timestep game loop with interpolation for frame-rate independent physics. Separates physics updates from rendering, prevents spiral of death, and supports hitstop/slow-mo effects.
Elect a single leader among multiple instances. Only one instance runs cron jobs or processes queues. Automatic failover when leader dies.
Production email service with templates, queuing, and delivery tracking. Supports transactional emails, marketing campaigns, and webhooks.
Multi-stage fuzzy matching pipeline for entity reconciliation. PostgreSQL trigram pre-filter, salient overlap check, and multi-factor similarity scoring.
Server-authoritative tick system for multiplayer games with lag compensation, anti-cheat validation, and deterministic physics. Prevents speed hacks and teleports while keeping gameplay fair for high-latency players.
Configure TypeScript strict mode with additional safety flags. Catch bugs at compile time instead of production. Includes branded types, exhaustive switches, and Result types.
Safe database migration strategies for zero-downtime deployments. Covers backward-compatible changes, data migrations, and rollback procedures.