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Found 308 Skills
Run and stabilize iOS tests (XCTest, XCUITest, Swift Testing) on simulators and devices with xcodebuild/simctl: choose destinations, manage simulator state, control flakes (locale/time/network/animations), configure CI, and collect/parse xcresult artifacts.
Use when designing, building, or refining frontend UI/UX: layouts, components, visual systems, typography, color, and UX patterns for websites, landing pages, dashboards, and product interfaces. Provides searchable styles, palettes, font pairings, charts, and stack best practices (React, Next.js, Vue, Svelte, SwiftUI, React Native, Flutter, Tailwind).
Brad Frost's Atomic Design for UI component hierarchy: atoms, molecules, organisms, templates. Activate when building user interfaces, creating design systems, organizing components, or structuring frontend code. Applies to any UI framework (React, Vue, SwiftUI, etc.).
React Native with Expo framework for building native mobile apps on Android, iOS, and web from a single TypeScript codebase. Covers Expo Router file-based navigation (stack, tabs, drawer), EAS Build/Submit/Update for CI/CD and OTA updates, expo-dev-client for custom development builds, Expo Modules API for native Swift/Kotlin modules, core RN patterns (StyleSheet, FlatList, Platform-specific code), native device APIs (camera, notifications, haptics), and NativeWind for Tailwind CSS styling. Use when building React Native apps with Expo, configuring Expo Router navigation, setting up EAS Build pipelines, implementing OTA updates, creating native modules, or integrating device APIs like camera and push notifications.
Full Sentry SDK setup for Apple platforms (iOS, macOS, tvOS, watchOS, visionOS). Use when asked to "add Sentry to iOS", "add Sentry to Swift", "install sentry-cocoa", or configure error monitoring, tracing, profiling, session replay, or logging for Apple applications. Supports SwiftUI and UIKit.
Add observability to any repo: Sentry (errors), PostHog (analytics), Helicone (LLM costs). Auto-detects language/framework. Creates Sentry project via MCP. Installs SDKs, writes config, updates .env.example, opens PR. Supports: Next.js, Node/Express/Hono, Go, Python, Swift, Rust, React Native.
Implement Clerk authentication for native Swift and iOS apps using ClerkKit and ClerkKitUI source-guided patterns. Use for prebuilt AuthView or custom native flows. Do not use for Expo or React Native projects.
Fetches Apple documentation as Markdown via Sosumi. Use for Apple API reference, Human Interface Guidelines, WWDC transcripts, and external Swift-DocC pages.
Use when building ANY 2D or 3D game, game prototype, or interactive simulation with SpriteKit, SceneKit, or RealityKit. Covers scene graphs, ECS architecture, physics, actions, game loops, rendering, SwiftUI integration, SceneKit migration.
Guides wallet developers through integrating WalletConnect Pay SDK into mobile wallets (Kotlin, Swift, React Native, Flutter). Use when adding WC Pay payment acceptance, implementing pay link detection, handling USDC payment flows, or troubleshooting Pay SDK integration issues.
Use when wrapping UIKit views/controllers in SwiftUI, embedding SwiftUI in UIKit, or debugging UIKit-SwiftUI interop issues. Covers UIViewRepresentable, UIViewControllerRepresentable, UIHostingController, UIHostingConfiguration, coordinators, lifecycle, state binding, memory management.
Guides the agent through adding Swift Package Manager (SPM) support to an existing Capacitor plugin. Covers creating a Package.swift manifest, replacing Objective-C bridge files with the CAPBridgedPlugin Swift protocol, updating .gitignore for SPM artifacts, cleaning up the Xcode project file, and updating package.json. Do not use for Capacitor app projects, creating new plugins from scratch, or non-Capacitor plugin frameworks.