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Found 137 Skills
Use when building admin interfaces, management pages, CRUD operations, or dashboard configuration UIs. Triggers include dashboard, admin panel, data management, settings pages.
Action definitions and keyboard shortcuts in GPUI. Use when implementing actions, keyboard shortcuts, or key bindings.
Implements Syncfusion Flutter TreeMap (SfTreemap) for visualizing hierarchical and proportional data in Flutter apps. Use when working with treemap layouts, nested rectangles, drill-down navigation, or hierarchical data visualization. This skill covers layouts, labels, tooltips, legends, selection, color mapping, and drilldown navigation.
Provides comprehensive guidance for Ant Design Vue (AntDV) component library for Vue 3. Covers installation, usage, API reference, templates, and all component categories. Use when building enterprise-class UI with Vue 3 and Ant Design.
Tailwind CSS utility-first framework for rapid UI development with responsive design and dark mode
Use when designing or building native macOS applications with SwiftUI or AppKit. Triggers on menu bar structure, keyboard shortcuts, multi-window behavior, Liquid Glass design system, macOS Tahoe/Sequoia, sidebar navigation, toolbar design, app icons, SF Symbols, or making an app feel like a "good Mac citizen."
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
React UI component systems with TailwindCSS + Radix + shadcn/ui. Stack: TailwindCSS (styling), Radix UI (primitives), shadcn/ui (components), React/Next.js. Capabilities: design system architecture, accessible components, responsive layouts, theming, dark mode, component composition. Actions: review, design, build, improve, refactor UI components. Keywords: TailwindCSS, Radix UI, shadcn/ui, design system, component library, accessibility, ARIA, responsive, dark mode, theming, CSS variables, component architecture, atomic design, design tokens, variant, slot, composition. Use when: building component libraries, implementing shadcn/ui, creating accessible UIs, setting up design systems, adding dark mode/theming, reviewing UI component architecture.
Build native GNOME desktop applications using JavaScript (GJS) with GTK 4, Libadwaita, and the GNOME platform. Use when the user wants to create, modify, or debug a GNOME app written in JavaScript/GJS, including UI design with XML or Blueprint, GObject subclassing, Meson build setup, Flatpak packaging, or any task involving GJS bindings for GLib/GIO/GTK4/Adw libraries. Also use when working with `.ui` files, `meson.build`, GResource XML, GSettings schemas, `.desktop` files, or Flatpak manifests in a GJS project context.
Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
Build, refactor, or review macOS menubar apps that use Tuist and SwiftUI. Use when creating or maintaining LSUIElement menubar utilities, defining Tuist targets/manifests, implementing model-client-store-view architecture, adding script-based launch flows, or validating reliable local build/run behavior without Xcode-first workflows.
Build your app's primary user interface embedded in the Shopify admin. If the prompt just mentions `Polaris` and you can't tell based off of the context what API they meant, assume they meant this API.