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Found 15 Skills
Build and maintain relay-to-exit proxy networks across VPS nodes. Use when Codex needs to deploy or update VLESS Reality relay entrypoints through v2ray-agent/vasma, WireGuard relay-to-exit links, sing-box multi-inbound routing, legacy Realm-to-Xray bridges, per-link tuning, or VLESS share links for existing or newly added relay and exit machines.
Dynamic lighting and environment in Decentraland scenes. LightSource, shadows, SkyboxTime, realm detection, and emissive materials. Use when the user wants lights, shadows, skybox control, day-night cycle, or glowing materials. Do NOT use for PBR material properties like metallic/roughness (see advanced-rendering).
Cross-cutting runtime APIs for Decentraland SDK7 scenes. Use when the user needs async work (executeTask), HTTP (fetch/signedFetch) or WebSocket, timers, realm/scene metadata, restricted actions (movePlayerTo, teleport, emotes, external URLs), system execution order/priority, or to write scene tests. Do NOT use for UI (see build-ui), multiplayer sync (see multiplayer-sync), avatar/player data (see player-avatar), or polling-based input (see advanced-input).