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Found 112 Skills
Use when user needs WordPress development, theme or plugin creation, site optimization, security hardening, multisite management, or scaling WordPress from small sites to enterprise platforms.
This skill should be used when the user asks to "create a hook", "add a PreToolUse/PostToolUse/Stop hook", "validate tool use", "implement prompt-based hooks", "use ${CLAUDE_PLUGIN_ROOT}", "set up event-driven automation", "block dangerous commands", or mentions hook events (PreToolUse, PostToolUse, Stop, SubagentStop, SessionStart, SessionEnd, UserPromptSubmit, PreCompact, Notification). Provides comprehensive guidance for creating and implementing Claude Code plugin hooks with focus on advanced prompt-based hooks API.
FastAPI Best Architecture (fba) 项目开发指南。提供完整的架构规范、编码风格、插件开发指导 使用场景: - 在 fba 项目中开发新功能或模块 - 创建或修改插件(应用级/扩展级) - 编写 API、Service、CRUD、Model、Schema - 数据库迁移和模型设计 - JWT 认证和 RBAC 权限配置 - 代码审查和风格检查
C++ and Qt integration patterns for OBS Studio plugins. Covers Qt6 Widgets for settings dialogs, CMAKE_AUTOMOC, OBS frontend API, optional Qt builds with C fallbacks, and modal dialog patterns. Use when adding UI components or C++ features to OBS plugins.
Create new Paperclip plugins with the current alpha SDK/runtime. Use when scaffolding a plugin package, adding a new example plugin, or updating plugin authoring docs. Covers the supported worker/UI surface, route conventions, scaffold flow, and verification steps.
Modern WordPress plugin development with PHP 8.3+, OOP architecture, hooks system, database interactions, and Settings API
Create Revit plugin projects based on Saury.Revit.Template. Triggered when users request to create Revit plugins, new Revit projects, initialize Revit development environments, or use the saury-revit template. Covered scenarios: (1) Create new Revit plugin projects (2) Install/update saury-revit dotnet templates (3) Add new features (Command/View/ViewModel/Service) to existing projects. Keywords: Revit, plugin, saury-revit, dotnet new.
Guides users through configuring Tauri plugin permissions, capabilities, and security. Covers platform-specific capabilities, window-targeted permissions, using official and community plugin permissions, and writing custom plugin permissions with scopes.
Guides the user through Tauri plugin development, including creating plugin extensions, configuring permissions, and building mobile plugins for iOS and Android platforms.
Revit 2026 API Documentation Query and Reference. Triggered when users ask about the usage of Revit API classes, methods, properties, enums, search for Revit development-related APIs, or need to confirm API signatures and parameters. Covered scenarios: (1) Query members and usage of specific classes/interfaces (2) Search for APIs required to implement a certain function (3) View method signatures and parameter descriptions (4) Understand namespace structure and inheritance relationships (5) Confirm the correct invocation method of Revit API. Keywords: RevitAPI, Autodesk.Revit, Element, Document, Transaction, FilteredElementCollector, ExternalCommand, ExternalApplication, Wall, Floor, FamilyInstance, FamilySymbol, Parameter, BuiltInParameter, BuiltInCategory, Selection, GeometryElement, Solid, Face, CurveLoop, Level, View, ViewSheet, XYZ, Line, Arc, IExternalCommand, IExternalApplication, UIApplication, UIDocument, Ribbon, PushButton, ExtensibleStorage, SubTransaction, TransactionGroup, ElementId, Reference, TaskDialog.
Comprehensive Shopware 6.6+ development best practices for agency developers. Covers backend PHP, storefront Twig/JS, administration Vue.js, app system, integrations, CLI, multi-channel, and DevOps. Triggers on tasks involving plugin development, storefront customization, admin modules, app creation, payment/shipping integrations, or deployment.
Master Minecraft server plugin development with Bukkit, Spigot, and Paper APIs. Specializes in event-driven architecture, command systems, world manipulation, player management, and performance optimization. Use PROACTIVELY for plugin architecture, gameplay mechanics, server-side features, or cross-version compatibility.