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Found 19 Skills
Create new GPUI components. Use when building components, writing UI elements, or creating new component implementations.
Implementing custom elements using GPUI's low-level Element API (vs. high-level Render/RenderOnce APIs). Use when you need maximum control over layout, prepaint, and paint phases for complex, performance-critical custom UI components that cannot be achieved with Render/RenderOnce traits.
GPUI Component project style guide based on gpui-component code patterns. Use when writing new components, reviewing code, or ensuring consistency with existing gpui-component implementations. Covers component structure, trait implementations, naming conventions, and API patterns observed in the actual codebase.
GPUI UI framework best practices for building desktop applications. Use when writing GPUI code, creating UI components, handling state/events, async tasks, animations, lists, forms, testing, or working with Zed-style Rust GUI code.
Create story examples for components. Use when writing stories, creating examples, or demonstrating component usage.
Generate documentation for new components. Use when writing docs, documenting components, or creating component documentation.
Write a description to description GitHub Pull Request.