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Found 24 Skills
Use when building slow intentional animations between 1200-2000ms - app intros, loading sequences, storytelling moments that create emotional resonance
Zero-config animations for React, Vue, Solid, Svelte, Preact with @formkit/auto-animate (3.28kb). Prevents 15 documented errors including React 19 StrictMode bugs, SSR imports, conditional parents, viewport issues, drag & drop conflicts, and CSS transform bugs. Use when: animating lists/accordions/toasts, troubleshooting SSR animation errors, React 19 StrictMode issues, or need accessible drop-in transitions with auto prefers-reduced-motion.
Use when implementing Disney's 12 animation principles with pure CSS animations and transitions
Use when implementing Disney's 12 animation principles with Motion One (modern, lightweight animation library)
Decorative JSON animations for UI feedback and polish. Use for loading spinners, success/error checkmarks, empty state illustrations, animated icons. Just plays and loops - no interactivity. For reactive/stateful animations use Rive instead. Lightweight and SSR-compatible.
Use when creating animations for business contexts that require seriousness, competence, and trustworthy presentation.
Use when adding animations, transitions, hover effects, or motion design. MANDATORY for every component. Covers Framer Motion patterns.
Anime.js v4 - A fast, multipurpose and lightweight JavaScript animation library. Use when creating animations, timelines, draggable interactions, SVG animations, text effects, or working with CSS properties, DOM attributes and JavaScript objects.
Dramatic animated effects for landing pages and marketing sites. Use when user needs "wow-factor", hero sections with spotlights/aurora, 3D hover cards, text reveal animations, animated backgrounds. Built on Framer Motion + Tailwind. NOT for basic UI (use shadcn) or SaaS dashboards (use Magic UI).
Use when building larger movement animations between 500-800ms - hero transitions, complex reveals, animations that tell a story and deserve attention
Official Framer Motion skill for gesture animations — drag, pan, tap, hover, focus, touch animations. Use when building interactive elements with drag, pan, tap, hover, or touch gestures, or when asking about Framer Motion drag constraints, gesture handlers, or interactive animations.
Use when creating animations that feel warm, welcoming, and make users feel comfortable engaging.