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Found 18 Skills
Implement Syncfusion WinUI Barcode (SfBarcode) control to generate and display machine-readable barcodes in desktop applications. Use this when working with barcodes, QR codes, or product labeling systems. This skill covers symbology types (DataMatrix, Code39, Code128, Codabar, UPC), barcode customization, text alignment, rotation, and visual encoding for WinUI applications.
Expert guide for Electron development with Electron Vite and Electron Builder. Use when developing Electron applications, working with main/renderer processes, IPC communication, preload scripts, security configuration, native module handling, or build/distribution setup.
Guide for implementing Syncfusion WinUI DataGrid (SfDataGrid) for tabular data display in desktop applications. Use this skill when working with data grids, sorting, filtering, grouping, or CRUD operations. Covers data binding, column configuration, master-details views, Excel export, and performance optimization including data virtualization and custom templates.
Guide developers to implement and customize the Syncfusion Windows Forms SfButton control for desktop applications. Use this when creating interactive buttons with text, images, styling, and theming in Windows Forms applications. Covers implementation, customization, and interaction handling.
Comprehensive guide for electron-builder (v26.x) packaging, code signing, auto-updates, and release workflows. Use when: (1) configuring electron-builder builds (electron-builder.yml or config.js/ts), (2) setting up macOS/Windows code signing or notarization, (3) implementing auto-updates with electron-updater, (4) publishing to GitHub Releases, S3, or generic servers, (5) configuring platform targets (NSIS, DMG, AppImage, Snap, PKG, MSI), (6) working with build hooks (beforePack, afterSign, afterAllArtifactBuild), or (7) using the programmatic API. Triggers on: electron-builder, electron-updater, code signing, notarize, NSIS, DMG, AppImage, auto-update, publish releases, build hooks, electron packaging, electron distribution.
Build native desktop apps in Go using Gova's declarative, component-based GUI framework with reactive state and platform-native integrations.