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Found 139 Skills
C# code refactoring skill. Applies SOLID principles, extracts methods/classes, introduces design patterns, and modernizes syntax. Use when improving code maintainability, addressing code smells, or modernizing legacy C# code.
TDD 기반 C#/.NET 개발. 테스트 먼저 작성 후 구현. Red-Green-Refactor 순서 강제. 서브에이전트에 위임.
Unity C# fundamental patterns including TryGetComponent, SerializeField, RequireComponent, and safe coding practices. Essential patterns for robust Unity development. Use PROACTIVELY for any Unity C# code to ensure best practices.
C# and .NET testing patterns with xUnit, FluentAssertions, mocking, integration tests, and test organization best practices.
Expert-level C# development with .NET 8+, ASP.NET Core, LINQ, async/await, and enterprise patterns
C# 12 language features including records, pattern matching, nullable reference types, LINQ, async/await, and modern language patterns. USE WHEN: user mentions "C#", "C# records", "pattern matching", "LINQ", "async/await", "nullable reference types", "C# generics", "C# language features" DO NOT USE FOR: TypeScript - use `typescript`, Java - use Java skills, F# or VB.NET specific features
Use when building .NET 10 or C# 14 applications; when using minimal APIs, modular monolith patterns, or feature folders; when implementing HTTP resilience, Options pattern, Channels, or validation; when seeing outdated patterns like old extension method syntax
Use when lINQ query and method syntax, deferred execution, and performance optimization. Use when querying collections in C#.
Designs types for performance. struct vs class, sealed, readonly struct, Span/Memory, collections.
Publish and deploy C# MCP servers. Covers NuGet packaging for stdio servers, Docker containerization for HTTP servers, Azure Container Apps and App Service deployment, and publishing to the official MCP Registry. USE FOR: packaging stdio MCP servers as NuGet tools, creating Dockerfiles for HTTP MCP servers, deploying to Azure Container Apps or App Service, publishing to the MCP Registry at registry.modelcontextprotocol.io, configuring server.json for MCP package metadata, setting up CI/CD for MCP server publishing. DO NOT USE FOR: publishing general NuGet libraries (not MCP-specific), general Docker guidance unrelated to MCP, creating new servers (use mcp-csharp-create), debugging (use mcp-csharp-debug), writing tests (use mcp-csharp-test).
Create MCP servers using the C# SDK and .NET project templates. Covers scaffolding, tool/prompt/resource implementation, and transport configuration for stdio and HTTP. USE FOR: creating new MCP server projects, scaffolding with dotnet new mcpserver, adding MCP tools/prompts/resources, choosing stdio vs HTTP transport, configuring MCP hosting in Program.cs, setting up ASP.NET Core MCP endpoints with MapMcp. DO NOT USE FOR: debugging or running existing servers (use mcp-csharp-debug), writing tests (use mcp-csharp-test), publishing or deploying (use mcp-csharp-publish), building MCP clients, non-.NET MCP servers.
C# patterns for Unity - MonoBehaviour, async, architecture, and VR/mobile performance optimization