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Found 87 Skills
Modern C++ (C++23/C++20) development specialist covering RAII, smart pointers, concepts, ranges, modules, and CMake. Use when developing high-performance applications, games, system software, or embedded systems.
C++ modern C++17/20/23 with STL, smart pointers, and performance optimization. Use for .cpp files.
Modern C++ best practices with C++17/20 features. Trigger: When writing C++ code with modern standards.
C++ template skill for reading template errors and optimizing compile times. Use when deciphering template error stacks, setting -ftemplate-backtrace-limit, writing concepts and requires-clauses, understanding SFINAE vs concepts, or profiling template instantiation bottlenecks with Templight. Activates on queries about C++ templates, template error messages, concepts, requires expressions, SFINAE, template metaprogramming, or slow template compilation.
Write idiomatic C++ code with modern features, RAII, smart pointers, and STL algorithms. Handles templates, move semantics, and performance optimization. Use PROACTIVELY for C++ refactoring, memory safety, or complex C++ patterns.
Enforce C++ coding standards including camelCase or snake_case variables, PascalCase classes, and consistent file naming.
Expert coding guide for OpenHarmony C++ development. Use this skill when writing, refactoring, or reviewing C++ code for OpenHarmony projects. It enforces strict project-specific conventions (naming, formatting, headers) and critical security requirements (input validation, memory safety).
C and C++ compiler toolchain skill covering GCC, Clang/LLVM, build modes, warnings, sanitizers, static analysis, LTO, PGO, C++20/23/26 features, and debugging. Use when writing or reviewing C/C++ code, choosing compiler flags, interpreting errors or warnings, enabling sanitizers, running clang-tidy or cppcheck, optimizing builds, working with C++20 modules or C23 features, or troubleshooting linker issues.
Expert guidance for writing C (C99/C11) and C++ (C++17) code for embedded systems and microcontrollers. Use this skill whenever the user is working with: STM32, ESP32, Arduino, PIC, AVR, nRF52, or any other MCU; FreeRTOS, Zephyr, ThreadX, or any RTOS; bare-metal firmware; hardware registers, DMA, interrupts, or memory-mapped I/O; memory pools, allocators, or fixed-size buffers; MISRA C or MISRA C++ compliance; smart pointers or RAII in embedded contexts; stack vs heap decisions; placement new; volatile correctness; alignment and struct packing; C99/C11 patterns; C and C++ interoperability; debugging firmware crashes, HardFaults, stack overflows, or heap corruption; firmware architecture decisions (superloop vs RTOS vs event-driven); low-power modes (WFI/WFE/sleep); CubeMX project setup; HAL vs LL driver selection; CI/CD for firmware; embedded code review; MPU configuration; watchdog strategies; safety-critical design (IEC 61508, SIL); peripheral protocol selection (UART/I2C/SPI/CAN); linker script memory placement; or C/C++ callback patterns. Also trigger on implicit cues like "my MCU keeps crashing", "writing firmware", "ISR safe", "embedded allocator", "no dynamic memory", "power consumption", "CubeMX regenerated my code", "which RTOS pattern should I use", "MPU fault", "watchdog keeps resetting", "which protocol should I use for my sensor", "ESP32 deep sleep", "PSRAM vs DRAM", "ESP32 heap keeps shrinking", "ESP.getFreeHeap()", "task stack overflow on ESP32", or "WiFi reconnect after deep sleep is slow".
C++ Reinforcement Learning best practices using libtorch (PyTorch C++ frontend) and modern C++17/20. Use when: - Implementing RL algorithms in C++ for performance-critical applications - Building production RL systems with libtorch - Creating replay buffers and experience storage - Optimizing RL training with GPU acceleration - Deploying RL models with ONNX Runtime
C++ and Qt integration patterns for OBS Studio plugins. Covers Qt6 Widgets for settings dialogs, CMAKE_AUTOMOC, OBS frontend API, optional Qt builds with C fallbacks, and modal dialog patterns. Use when adding UI components or C++ features to OBS plugins.
Automates unit test creation for C++ projects using GoogleTest (GTest) framework with consistent software testing patterns including In-Got-Want, Table-Driven Testing, and AAA patterns. Use when creating, modifying, or reviewing unit tests, or when the user mentions unit tests, test coverage, or GTest.