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Found 20 Skills
Apple Human Interface Guidelines as 14 agent skills covering platforms, foundations, components, patterns, inputs, and technologies for iOS, macOS, visionOS, watchOS, and tvOS.
Bootstrap agents for iOS, iPadOS, macOS, Swift, SwiftUI, SwiftData/Core Data, Swift Testing, Xcode build/test/debug, Simulator, App Intents, or XcodeBuildMCP work. Use before building, fixing, refactoring, QAing, or setting up Apple-platform repos, and when asked to load/install Ray's iOS skills or bootstrap iOS.
Writes and reviews Swift code for background execution on Apple platforms - BGTaskScheduler (app refresh, processing, continued processing), beginBackgroundTask assertions, background URLSession downloads/uploads, silent and VoIP push, background modes (audio, location, BLE), the SwiftUI .backgroundTask modifier, and macOS schedulers. Use when scheduling deferred work, finishing work after the app backgrounds, transferring files in the background, waking the app via push, or debugging background tasks that never run.
Analyzes existing iOS/macOS/Apple platform projects to create a comprehensive, phased plan for building a watchOS companion or standalone app. Use when users want to add watchOS support to an existing Apple platform app, create a Watch app version of their iOS app, or build watchOS features. The skill digests project architecture, identifies patterns, analyzes API compatibility, searches for current watchOS documentation, and produces a detailed implementation plan with API availability warnings before any code generation.
Use when planning comprehensive Liquid Glass adoption across an app, auditing existing interfaces for Liquid Glass compatibility, implementing app icon updates, or understanding platform-specific Liquid Glass behavior - comprehensive reference guide covering all aspects of Liquid Glass adoption from WWDC 2025
Senior developer-level release review for macOS/iOS apps. Identifies security, privacy, UX, and distribution issues with actionable fixes. Use when preparing an app for release, want a critical review, or before App Store submission.
Build, integrate, and troubleshoot SharePlay GroupActivities features, including GroupActivity definitions, activation flows, GroupSession lifecycle, messaging and journals, ShareLink and SharePlay UI surfaces, and visionOS spatial coordination. Use when implementing or debugging SharePlay experiences across Apple platforms, especially visionOS.
Use when researching or implementing anything related to Apple platforms (iOS, iPadOS, macOS, watchOS, tvOS, visionOS), Swift/Objective-C APIs, Apple frameworks, WWDC sessions, or Apple Developer Documentation. Triggers include: "find Apple's docs", "latest API guidance", "WWDC session", "platform availability", "SwiftUI/UIKit/AppKit/Combine/AVFoundation/etc.", or any Apple SDK coding question where authoritative docs are needed. Always use the apple-docs MCP tools for discovery and citations instead of general web search.