Loading...
Loading...
Found 54 Skills
Use when implementing iOS 17+ SwiftUI patterns: @Observable/@Bindable, MVVM architecture, NavigationStack, lazy loading, UIKit interop, accessibility (VoiceOver/Dynamic Type), async operations (.task/.refreshable), or migrating from ObservableObject/@StateObject.
Build iOS UI screens in Swift (UIKit) from design specs, mockups, screenshots, or descriptions. Use this skill whenever the user wants to create, implement, or recreate any iOS interface, view controller, custom view, table/collection view, popup, alert, or any UIKit-based screen. Always use this skill when the user uploads a UI screenshot and asks to implement it in Swift, or mentions SnapKit, SwiftEntryKit, Kingfisher, SDWebImage, SwiftyJSON, or any iOS layout task. Covers full screens, individual components, navigation flows, and modal presentations.
Expert Coordinator pattern decisions for iOS/tvOS: when coordinators add value vs overkill, parent-child coordinator hierarchy design, SwiftUI vs UIKit coordinator differences, and flow completion handling. Use when designing navigation architecture, implementing multi-step flows, or decoupling views from navigation. Trigger keywords: Coordinator, navigation, flow, parent coordinator, child coordinator, deep link, routing, navigation hierarchy, flow completion
Automatically applies accessibility best practices to Swift projects (SwiftUI and UIKit). Use when working on iOS/macOS projects that need VoiceOver support, Dynamic Type, WCAG compliance, or accessibility audits. Triggers on Swift accessibility tasks, a11y improvements, or when the user mentions accessibility, VoiceOver, or Dynamic Type.
Use when you need complete SF Symbols API reference including every rendering mode, symbol effect, configuration option, UIKit equivalent, and platform availability - comprehensive code examples for iOS 17 through iOS 26
Use when building UI with Apple's Liquid Glass material for iOS 26, iPadOS 26, macOS 26 - covers glassEffect, GlassEffectContainer, backgroundExtensionEffect, morph animations, toolbar grouping, button styles (.glass, .glassProminent), Icon Composer, ConcentricRectangle, scroll edge effects, and adoption best practices across SwiftUI, UIKit, and AppKit.
Build and integrate Stream Chat, Video, and Feeds in Swift apps. Use for SwiftUI, UIKit, Xcode, and iOS project work with Stream package setup, auth wiring, and view blueprints.
Use when building, fixing, or improving ANY iOS UI including SwiftUI, UIKit, layout, navigation, animations, design guidelines. Covers view updates, layout bugs, navigation issues, performance, architecture, Apple design compliance.
iOS development expert including SwiftUI, UIKit, and Apple frameworks
Implement, review, or improve accessibility in iOS/macOS apps with SwiftUI and UIKit. Use when adding VoiceOver support with accessibility labels, hints, values, and traits; when grouping or reordering accessibility elements; when managing focus with @AccessibilityFocusState; when supporting Dynamic Type with @ScaledMetric; when building custom rotors or accessibility actions; when auditing a11y compliance; or when adapting UI for assistive technologies and system accessibility preferences.
Use when implementing SwiftUI animations, understanding VectorArithmetic, using @Animatable macro, zoom transitions, UIKit/AppKit animation bridging, choosing between spring and timing curve animations, or debugging animation behavior - comprehensive animation reference from iOS 13 through iOS 26
Master UIKit for iOS app development - views, view controllers, Auto Layout, table/collection views