Loading...
Loading...
Found 17 Skills
Use when configuring parallel test execution with TestNG including thread pools, suite configuration, and synchronization.
Code review and PR review skill for Python PySide6/Qt 6.8+ applications. Focuses on modern best practices, performance, thread safety, signal/slot patterns, Model/View architecture, QML integration, and async patterns. Use when reviewing Python Qt code, PySide6 PRs, GUI application code, or when asked to review code that uses QtWidgets, QtQuick, QtCore, QtGui, or any Qt module. Catches common anti-patterns, memory issues, thread violations, and suggests modern Qt 6.8+ idioms.
Concurrency and async programming expert. Handles Send, Sync, threads, async/await, tokio, channels, Mutex, RwLock, deadlock prevention, and race condition debugging.
Use when needing thread-safe primitives for performance-critical code. Covers Mutex (iOS 18+), OSAllocatedUnfairLock (iOS 16+), Atomic types, when to use locks vs actors, deadlock prevention with Swift Concurrency.
Use this skill when working with Unreal Engine async operations, threading, parallel execution, or concurrency. Also use when the user mentions 'FRunnable', 'FAsyncTask', 'TaskGraph', 'UE::Tasks', 'ParallelFor', 'TFuture', 'TPromise', 'Async()', 'thread safety', 'FCriticalSection', 'FRWLock', 'background thread', 'game thread dispatch', or 'thread pool'. For networking async (RPCs, replication), see ue-networking-replication. For asset streaming, see ue-data-assets-tables.