Loading...
Loading...
Found 20 Skills
General Bugfix Workflow Knowledge Base, including TDD process, output format specifications, confidence scoring standards, and general best practices. Applicable to all tech stacks (backend/frontend/e2e).
Opinionated preferences for roblox-ts development. Use when setting up new roblox-ts projects or when coding style/tooling decisions arise.
Core development principles and standards for consistent, high-quality code. Automatically applies DRY, KISS, YAGNI, SOLID, TDD, and micro-commit methodologies.
Use when creating or editing skills, before deployment, to verify they work under pressure and resist rationalization - applies RED-GREEN-REFACTOR cycle to process documentation by running baseline without skill, writing to address failures, iterating to close loopholes
TDD-style testing methodology for skills using fresh subagent instances to prevent priming bias and validate skill effectiveness. Use when validating skill improvements, testing skill effectiveness, preventing priming bias, measuring skill impact on behavior. Do not use when implementing skills (use skill-authoring instead), creating hooks (use hook-authoring instead).
Test quality guard - prevents testing mock behavior, production pollution with test-only methods, and mocking without understanding dependencies.
Guide to effective Claude Code skill authoring using TDD methodology and persuasion principles. Use when creating new skills, improving compliance, or validating quality before deployment. Do not use for evaluating existing skills (use skills-eval) or analyzing architecture (use modular-skills). Follow the Iron Law: write a failing test before writing any skill.
Testing philosophy and practices. This skill should be used when writing tests, designing test strategies, or reviewing test code. Use proactively when discussing TDD, red-green-refactor, test doubles, mocks, stubs, fakes, RSpec, Jest, pytest, unit tests, integration tests, test coverage, or test-first development. (user)