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Found 20 Skills
Use when you need to review, improve, or refactor Java code for object-oriented design quality — including applying SOLID, DRY, and YAGNI principles, improving class and interface design, fixing OOP concept misuse (encapsulation, inheritance, polymorphism), identifying and resolving code smells (God Class, Feature Envy, Data Clumps), or improving object creation patterns, method design, and exception handling. Part of the skills-for-java project
Use when implementing polymorphism and interfaces in object-oriented design. Use when creating flexible, extensible systems with interchangeable components.
Systematic code refactoring skill that transforms complex, hard-to-understand code into clear, well-documented, maintainable code while preserving correctness. Use when users request "readable", "maintainable", or "clean" code, during code reviews flagging comprehension issues, for legacy code modernization, or in educational/onboarding contexts. Applies structured refactoring patterns with validation.
Comprehensive Ruby implementations of Gang of Four (GoF) design patterns. Use when implementing object-oriented design solutions, refactoring to reduce coupling, solving architecture problems, or when user mentions specific patterns (Factory, Singleton, Observer, Strategy, etc.) in Ruby context.
Modern PHP programming patterns
PHP 8+ web development with Composer, attributes, and modern frameworks. Use for .php files.
Use when deciding between inheritance and composition in object-oriented design. Use when creating class hierarchies or composing objects from smaller components.
SOLID principles for object-oriented design — Single Responsibility, Open/Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion. Covers motivation, violations, fixes, and multi-language examples (PHP, Java, Python, TypeScript, C++) for building maintainable, extensible software.