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Found 91 Skills
Use when working on DOTA2 custom game addons, including server Lua, TypeScriptToLua/TSTL vscripts, SolidJS Panorama UI, TypeScript Panorama, Panorama JavaScript, Panorama CSS/XML, KV files, abilities, modifiers, custom game events, net tables, Dota2 MCP live status/testing, and API lookup against Dota 2 runtime or BigCiba/vscode-dota2-tools references.
Guides idiomatic Lua 5.4 programming, module design, and project maintenance for Neovim plugin/config ecosystems (LazyVim, lazy.nvim) and macOS bar tools (SketchyBar/SbarLua). Covers style, tooling (StyLua, Selene, LuaLS), module patterns, and testing. Use when writing Lua code, configuring Neovim plugins, working with SketchyBar Lua configs, debugging Lua require/module errors, or when the user mentions Lua, .lua files, LazyVim, lazy.nvim, SbarLua, SketchyBar, luarocks, LuaLS, StyLua, or Selene.
Luau best practices and clean code patterns for Roblox development. Use this skill when: - Writing new Luau modules, services, or controllers - Reviewing code for quality and maintainability - Setting up project structure and organization - Implementing error handling and validation - Managing memory and preventing leaks - Writing secure server-authoritative code - Following Roblox-specific conventions - Refactoring or improving existing code Triggers: "best practices", "clean code", "code review", "refactor", "code quality", "naming convention", "code style", "module pattern", "service pattern", "memory leak", "error handling", "pcall", "security", "server authority", "validation", "code organization"
Roblox Luau Development Workflow for implementing, reviewing, and refactoring Roblox game scripts, ModuleScript, ServerScript, LocalScript, RemoteEvent/RemoteFunction, DataStore, and server/client layering. Use when working on Roblox, Luau, Roblox Studio code, Rojo-synced scripts, gameplay systems, UI scripts, replication, remotes, or Roblox services.
Use for Luau type-system work focused on strictness modes, annotations, inference-aware API design, generics, refinements, advanced type patterns, and Roblox-aware type usage at the type level.
Router skill. Luau language mastery has been split into three focused skills for better context efficiency. Load the specific one you need.
Expert guidance for game development with C#/Unity, Lua scripting, and best practices for scalable game architecture
Desenvolve resources para FiveM usando a vRP Creative Network com Lua. Cobre criação de resources, sistema Proxy/Tunnel, inventário, dinheiro, grupos, identidade, NUI, banco de dados (oxmysql), segurança e performance. Use quando o usuário trabalhar com FiveM, vRP, scripts Lua para servidor GTA V, ou mencionar resources, client/server scripts, natives, NUI ou qualquer sistema do framework vRP Creative Network.
Use for Luau performance work focused on profiling hotspots, allocation-aware code structure, table and iteration costs, builtin and function-call fast paths, compiler/runtime optimization behavior, and environment constraints that change execution speed.
Build and revise Rive Luau scripts across Node, Layout, Converter, Path Effect, Transition Condition, Listener Action, Util, and Test protocols. Use when the user asks to write or modify Rive scripts, choose protocols, wire script inputs or data binding, debug runtime behavior, or plan unit tests for script logic.
Use this skill when configuring Neovim, writing Lua plugins, setting up keybindings, or optimizing the Vim editing workflow. Triggers on Neovim configuration, init.lua, lazy.nvim, LSP setup, telescope, treesitter, vim motions, keymaps, and any task requiring Vim or Neovim customization.
Choose Roblox services, script locations, and execution contexts. Use for Luau types, serialization, module loading, streaming, and client-server data model questions.