Loading...
Loading...
Found 16 Skills
StoreKit 2 in-app purchases, subscriptions, and monetization for iOS apps. Use when implementing consumables, non-consumables, auto-renewable subscriptions, paywall UI, receipt validation, or App Store Connect configuration.
Reference — Complete StoreKit 2 API guide covering Product, Transaction, AppTransaction, RenewalInfo, SubscriptionStatus, StoreKit Views, purchase options, server APIs, and all iOS 18.4 enhancements with WWDC 2025 code examples
Migrate to RevenueCat from raw StoreKit or Google Play Billing, or upgrade the RevenueCat SDK across a major version. Use when the user says migrate to RevenueCat, switch from StoreKit to RC, upgrade RevenueCat SDK, from v4 to v5, observer mode, RevenueCat major version upgrade, or already have in app purchases and want to add RevenueCat on iOS, Android, Kotlin Multiplatform, Flutter, or React Native.
Implement, configure, and debug Unity In-App Purchases (IAP) — store connection, product catalog, consumable/non-consumable/subscription purchases, two-step pending-confirm flow, receipt validation, entitlement checking, restore transactions, Apple extensions (promotional purchases, Ask-to-Buy, code redemption), and Google Play extensions (subscription upgrade/downgrade), D2C Capabilities(direct to customer), 3rd party payment provider (Stripe/Coda) via Unity IAP/Unity Cloud. Use when the user needs to add, modify, debug, or migrate from native Android/iOS billing, 3rd party packages(RevenueCat/Adapty/Essential Kit/Unipay supported) to IAP. Triggers on microtransactions (MTX), monetization, real-money purchases, store purchases, buying items, support D2C, purchase via Stripe/Coda, migrate from native billing(Google's BillingClient or Apple's StoreKit/SKPaymentQueue/SKProduct)/RevenueCat/Adapty/EssentialKit/Unipay.