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Found 34 Skills
Operate consensus.tools end-to-end (post jobs, create submissions, cast votes, resolve results) using either a local-first board or a hosted board (depending on how you run it). Hosted boards are optional and coming soon.
Conduct structured policy analysis including problem definition, alternative evaluation, and evidence-based recommendation. Use this skill when the user needs to evaluate policy options, compare interventions, assess regulatory impact, or make public sector recommendations — even if they say 'which policy should we adopt', 'what's the best approach to this public problem', or 'evaluate these policy alternatives'.
Framework for structured product decision-making. Use when facing complex tradeoffs, aligning stakeholders, documenting decisions, or choosing between multiple valid approaches.
Internal skill. Use cc10x-router for all development tasks.
Fast lookup table for 32+ SaaS finance metrics with formulas, benchmarks, and when to use each. Includes red flags and decision frameworks.
Use historical analogies to inform strategic decisions by identifying structural similarities and differences between past and present situations. Use this skill when the user draws on historical precedent to justify a strategy, needs to evaluate whether a historical comparison is valid, or wants to learn from past events — even if they say 'this is like the dotcom bubble', 'history repeats itself', or 'what can we learn from how X handled this'.
Use when teams need shared direction and decision-making alignment. Invoke when starting new teams, scaling organizations, defining culture, establishing product vision, resolving misalignment, creating strategic clarity, or setting behavioral standards. Use when user mentions North Star, team values, mission, principles, guardrails, decision framework, or cultural alignment.
Generate an ethos/ folder that captures a project's vision, principles, personas, and non-goals — the 50k-foot "why behind the what." Use when the user wants to establish project philosophy, define guiding principles, document who the product is for, or create foundational context that agents and humans can reference for decision-making. Triggers: "create an ethos", "define project principles", "document our vision", "set up project philosophy", "who is this product for."
Game building mechanics case studies and decision frameworks. Use when designing building systems, evaluating trade-offs, or learning from existing games. Reference-only skill with detailed analysis of Fortnite, Rust, Valheim, Minecraft, No Man's Sky, and Satisfactory building systems.
Load when user says "mental model", "think through this", "structured thinking", "help me decide", "analyze this problem", "first principles", "pre-mortem", "stakeholder mapping", "what framework should I use", or any specific model name. Provides 59 thinking frameworks for decision-making, problem decomposition, and strategic analysis.
Guides experiment state transitions: launching, pausing, resuming, ending, shipping variants, archiving, resetting, and duplicating. Covers preconditions, implications for variant assignment and analysis, and the decision framework for when to use each action. TRIGGER when: user asks to launch, pause, resume, end, ship, archive, reset, or duplicate an experiment. DO NOT TRIGGER when: user is creating an experiment (use creating-experiments), configuring rollout (use configuring-experiment-rollout), or setting up metrics (use configuring-experiment-analytics).
Plans technical projects with risk-first development, milestone structuring, and managed deferral. Use when planning software projects, defining milestones, structuring development phases, or breaking down complex tasks into manageable iterations.