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Found 55 Skills
Use when animating lists, grids, tables, or collections of items to create smooth ordering, filtering, and loading states
Implements scroll-driven storytelling experiences with pinned sections, progressive reveals, and scroll-linked animations. Use when asked to build scrollytelling, scroll-driven animations, parallax effects, narrative scroll experiences, or story-driven landing pages.
Use when building ongoing loop animations - loading states, ambient motion, background effects that run indefinitely without user fatigue
Use when creating animations that convey luxury, refinement, or premium brand experiences.
Use when animation doesn't work as expected, has bugs, or behaves inconsistently
Use when creating any animation type - provides foundational timing, easing, and principle application that applies to all motion in interfaces.
Expert in web animations, transitions, and motion design using Framer Motion and CSS
Use when creating animations that reassure users, reduce anxiety, or communicate protection and security.
Use when creating animations that soothe users, reduce anxiety, or create peaceful, meditative experiences.
Use when drawing user focus - notification badges, new feature highlights, error callouts, promotional banners, or any animation meant to attract attention.
Tailwind CSS animations and transitions including built-in utilities and custom animation patterns
Creates realistic ocean and water wave effects for web using SVG filters (feTurbulence, feDisplacementMap), CSS animations, and layering techniques. Use for ocean backgrounds, underwater distortion, beach scenes, ripple effects, liquid glass, and water-themed UI. Activate on "ocean wave", "water effect", "SVG water", "ripple animation", "underwater distortion", "liquid glass", "wave animation", "feTurbulence water", "beach waves", "sea foam". NOT for 3D ocean simulation (use WebGL/Three.js), video water effects (use video editing), physics-based fluid simulation (use canvas/WebGL), or simple gradient backgrounds without wave motion.