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Found 30 Skills
Vitest + React Testing Library 기반 테스트 코드를 생성하는 스킬. 단위 테스트, 컴포넌트 테스트, 훅 테스트, 통합 테스트, MSW 목 설정 등. "테스트", "test", "테스트 작성", "테스트 코드", "유닛 테스트" 등의 요청 시 사용.
MSW 전투 시스템 통합 가이드. Attack→Hit 파이프라인, 데미지 모델, i-frame, 넉백, Hit Stop, Camera Shake, Sprite Flash, SFX, 사망/부활, 데미지 스킨, 히트 이펙트, 아바타 전투 모션, 커스텀 이벤트, AI FSM 까지 MSW 네이티브 API 기반 2D 다장르 대응. '공격', '피격', '데미지', '전투', '몬스터', '히트', '이펙트', '크리티컬', '투사체', '데미지 스킨', '넉백', '히트스톱', '콤보', 'HP바' 등.
When msw-search cannot find a suitable sprite RUID, draw a pixel art sprite directly with SVG / HTML5 Canvas / HTML code, render it to PNG, and upload it via msw-mcp `asset_create_resource_storage_item` to obtain a sprite RUID. Two style modes are supported: chunky pixel (retro / icon / tile feel) and maple cartoon (MapleStory-inspired character / NPC feel). Triggers: draw sprite directly, create sprite, image generation, custom graphic, pixel art, cartoon sprite, maple style, chibi character, painter, draw a sprite, make an icon, create NPC image directly, draw a slime, custom sprite.
Load PROACTIVELY when task involves writing tests, improving coverage, or test infrastructure. Use when user says "add tests", "write unit tests", "set up E2E testing", "improve coverage", or "add mocks". Covers Vitest/Jest unit tests, React Testing Library component tests, Playwright E2E tests, MSW API mocking, test organization and naming, fixture management, coverage targets and thresholds, snapshot testing, and CI integration.
Authors MSW `.behaviourtree` files end-to-end and maintains the project-specific authoring spec (`.behaviourDocs/bt-spec.md`). Scans every `.codeblock` whose paired `.mlua` extends `ActionNode`/`DecoratorNode` to build a compact catalog of custom action/decorator UUIDs, propertyKey names, and version-stamped MODNativeType strings. Then generates the full tree: RootNode → Nodes graph, Blackboard variables, nodeProperties wiring, and self-validates parent/child consistency. Triggers: 'create behaviourtree', 'new BT', 'add a behaviour tree', 'BT node graph', '비헤이비어 트리 만들어', '.behaviourtree 생성', 'SequenceNode SelectorNode', 'Blackboard variable', 'definitionId codeblock', 'startNodeId', 'build BT spec', 'refresh bt-spec', 'generate behaviourtree catalog', 'BT 스펙 생성', 'bt-spec.md 만들어', 'rescan BT nodes'.
React component testing with React Testing Library, Vitest/Jest, MSW for network mocking, accessibility assertions with axe, and the decision boundary between component tests and Playwright/Cypress end-to-end runs. Use when writing or fixing tests for React components, hooks, or pages.
MSW (MapleStory Worlds) game-planning mode — for BOTH starting a brand-new game from scratch AND continuing/resuming an in-progress prototype. Narrow the idea with guided questions, ground it in the MSW genre catalog (3 map types, ~150 core mechanic tags, build-effort hints), and produce or advance an implementation-ready GDD / roadmap (markdown). Trigger proactively (even without the word 'planning') whenever the user wants to decide WHAT to build, scope an MVP, or continue/resume a phased build — INCLUDING when a Docs/*-GDD.md or *-Phase*.md already exists and the user says to continue: do NOT treat that as plain implementation and jump straight into the phase doc; a continue/resume runs through this skill's resume flow first. Match triggers by intent, not exact wording — variants like '다음에 어떤 작업 해야해?', '이제 뭐 하지?', 'what now?', 'where were we?' fire it too. Triggers: 'plan a new game', 'GDD', 'what game should I make', 'scope an MVP', '기획 모드', '새 게임 만들고 싶어', 'continue my game', 'resume my game', '게임 이어서 만들어줘', '다음 작업 알려줘', '이어서 진행해줘', '다음 작업 진행해줘', 'next task'. (Plans & manages the game's build across its milestones — GDD · phase plans · progress · revisions; does NOT write code — implementation (.mlua/.model etc.) uses msw-general/msw-scripting.)
Vitest testing framework patterns for test setup, async testing, mocking with vi.*, snapshots, and test performance (formerly test-vitest). This skill should be used when writing or debugging Vitest tests. This skill does NOT cover TDD methodology (use test-tdd skill), API mocking with MSW (use test-msw skill), or Jest-specific APIs.
Test-Driven Development methodology and red-green-refactor workflow (formerly test-tdd). This skill should be used when practicing TDD, writing tests first, designing tests before implementation, or reviewing test-first approaches. Triggers on "write tests first", "test before code", "red green refactor", "test driven development". This skill does NOT cover Vitest framework specifics (use vitest skill) or API mocking with MSW (use msw skill).
Complete E2E (end-to-end) and integration testing skill for TypeScript/NestJS projects using Jest, real infrastructure via Docker, and GWT pattern. ALWAYS use this skill when user needs to: **SETUP** - Initialize or configure E2E testing infrastructure: - Set up E2E testing for a new project - Configure docker-compose for testing (Kafka, PostgreSQL, MongoDB, Redis) - Create jest-e2e.config.ts or E2E Jest configuration - Set up test helpers for database, Kafka, or Redis - Configure .env.e2e environment variables - Create test/e2e directory structure **WRITE** - Create or add E2E/integration tests: - Write, create, add, or generate e2e tests or integration tests - Test API endpoints, workflows, or complete features end-to-end - Test with real databases, message brokers, or external services - Test Kafka consumers/producers, event-driven workflows - Working on any file ending in .e2e-spec.ts or in test/e2e/ directory - Use GWT (Given-When-Then) pattern for tests **REVIEW** - Audit or evaluate E2E tests: - Review existing E2E tests for quality - Check test isolation and cleanup patterns - Audit GWT pattern compliance - Evaluate assertion quality and specificity - Check for anti-patterns (multiple WHEN actions, conditional assertions) **RUN** - Execute or analyze E2E test results: - Run E2E tests - Start/stop Docker infrastructure for testing - Analyze E2E test results - Verify Docker services are healthy - Interpret test output and failures **DEBUG** - Fix failing or flaky E2E tests: - Fix failing E2E tests - Debug flaky tests or test isolation issues - Troubleshoot connection errors (database, Kafka, Redis) - Fix timeout issues or async operation failures - Diagnose race conditions or state leakage - Debug Kafka message consumption issues **OPTIMIZE** - Improve E2E test performance: - Speed up slow E2E tests - Optimize Docker infrastructure startup - Replace fixed waits with smart polling - Reduce beforeEach cleanup time - Improve test parallelization where safe Keywords: e2e, end-to-end, integration test, e2e-spec.ts, test/e2e, Jest, supertest, NestJS, Kafka, Redpanda, PostgreSQL, MongoDB, Redis, docker-compose, GWT pattern, Given-When-Then, real infrastructure, test isolation, flaky test, MSW, nock, waitForMessages, fix e2e, debug e2e, run e2e, review e2e, optimize e2e, setup e2e
Generate type-safe API clients, TanStack Query/SWR hooks, Zod schemas, MSW mocks, Hono server handlers, MCP servers, and SolidStart actions from OpenAPI specs using Orval. Covers all clients (React/Vue/Svelte/Solid/Angular Query, Fetch, Axios), custom HTTP mutators, authentication patterns, NDJSON streaming, programmatic API, and advanced configuration.
Use this skill when testing REST or GraphQL APIs, implementing contract tests, setting up mock servers, or validating API behavior. Triggers on API testing, Postman, contract testing, Pact, mock servers, MSW, HTTP assertions, response validation, and any task requiring API test automation.