Loading...
Loading...
Found 315 Skills
Build interfaces with design engineering craft — the intersection of design and code. Use this skill when the user asks to build UI components, interactive elements, animations, micro-interactions, or polished web experiences. Triggers on mentions of "design engineer", "interaction design", "micro-interactions", "craft", "polish", "delight", "animation", "motion design", "haptics", "toast", "command palette", "design system components", or requests for interfaces that feel alive, responsive, and meticulously detailed. This skill should also be used when the user wants to add invisible details, fine-tune interactions, or make something "feel right". Complements the frontend-design skill by focusing specifically on interaction quality, motion, and engineering craft.
Modern web design trends, principles, and implementation patterns for 2024-2025. Use this skill when designing websites, creating interactive experiences, implementing design systems, ensuring accessibility, or building performance-first interfaces. Triggers on tasks involving modern design trends, micro-interactions, scrollytelling, bold minimalism, cursor UX, glassmorphism, accessibility compliance, performance optimization, or design system architecture. References animation skills (GSAP, Framer Motion, React Spring), 3D skills (Three.js, R3F, Babylon.js), and component libraries for implementation guidance.
Paperclip UI design system guide for building consistent, reusable frontend components. Use when creating new UI components, modifying existing ones, adding pages or features to the frontend, styling UI elements, or when you need to understand the design language and conventions. Covers: component creation, design tokens, typography, status/priority systems, composition patterns, and the /design-guide showcase page. Always use this skill alongside the frontend-design skill (for visual quality) and the web-design-guidelines skill (for web best practices).
Manages shadcn/ui components and projects, providing context, documentation, and usage patterns for building modern design systems.
Design system and guidelines for Claude's built-in generative UI — the show_widget tool that renders interactive HTML/SVG widgets inline in claude.ai conversations. This skill provides the complete Anthropic "Imagine" design system so Claude produces high-quality widgets without needing to call read_me first. Use this skill whenever the user asks to visualize data, create an interactive chart, build a dashboard, render a diagram, draw a flowchart, show a mockup, create an interactive explainer, or produce any visual content beyond plain text or markdown. Triggers include: "show me", "visualize", "draw", "chart", "dashboard", "diagram", "flowchart", "widget", "interactive", "mockup", "illustrate", "explain how X works" (with visual), or any request for visual/interactive output. Also triggers when the user wants to display financial data visually, create comparison grids, or build tools with sliders, toggles, or live-updating displays.
Initialize .chalk folder — analyze a repo and capture its architecture, coding style, tech stack, design assets, and project identity into chalk.json and structured docs
Design de produto nivel Apple — sistemas visuais, UX flows, acessibilidade, linguagem visual proprietaria, design tokens, prototipagem e handoff. Cobre Figma, design systems, tipografia, cor,...
Defines visual systems, colour palettes, typography scales, and layout patterns for web UI. Produces design tokens and component styling for product dashboards (SaaS/admin/data-heavy) or marketing/brand landing pages. Use when choosing visual direction, selecting colour palettes and fonts, establishing layout patterns, starting a new UI design system, theming a web application, or asking "make this look good", "design the UI for", or "pick a visual style".
Design and implement distinctive, production-ready frontend interfaces for the web. Use when building, redesigning, or polishing components, pages, dashboards, landing pages, design systems, or UI code (HTML/CSS/JS/TS/React/Vue/Tailwind) that must be beautiful, usable, responsive, accessible, and feel deliberately designed rather than generic.
Create aesthetically beautiful interfaces following proven design principles. Use when building UI/UX, analyzing designs from inspiration sites, generating design images with ai-multimodal, implementing visual hierarchy and color theory, adding micro-interactions, or creating design documentation. Includes workflows for capturing and analyzing inspiration screenshots with chrome-devtools and ai-multimodal, iterative design image generation until aesthetic standards are met, and comprehensive design system guidance covering BEAUTIFUL (aesthetic principles), RIGHT (functionality/accessibility), SATISFYING (micro-interactions), and PEAK (storytelling) stages. Integrates with chrome-devtools, ai-multimodal, media-processing, ui-styling, and web-frameworks skills.
Expert UI/UX designer specializing in user-centered design, accessibility (WCAG 2.2), design systems, and responsive interfaces. Use when designing web/mobile applications, implementing accessible interfaces, creating design systems, or conducting usability testing.
Automate Figma UI design. Use this skill when users need to create design drafts, generate components, export resources, or automate design workflows.