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Found 257 Skills
Step-by-step guide for writing focused, practical tests for Dust codebases following the 80/20 principle.
Test-driven development workflow — write failing tests first, implement minimum code, run full suite, commit. Use when implementing features, fixing bugs, or adding test coverage. Includes mock bootstrap phase for projects with mockReset:true.
Provides general guidelines for using Intlayer in any project. Use when the user asks to "get started with Intlayer", "declare content files", or understand the "project structure" for internationalization.
Add test coverage to existing code with correct mock patterns. Use when adding tests to untested modules, writing regression tests for bugs, or user asks to test a specific file. Handles mockReset:true, vi.hoisted(), forwarding pattern, and test app builder utilities.
This skill should be used when the user asks to "add MCP App support to my web app", "turn my web app into a hybrid MCP App", "make my web page work as an MCP App too", "wrap my existing UI as an MCP App", "convert iframe embed to MCP App", "turn my SPA into an MCP App", or needs to add MCP App support to an existing web application while keeping it working standalone. Provides guidance for analyzing existing web apps and creating a hybrid web + MCP App with server-side tool and resource registration.
Internal skill. Use cc10x-router for all development tasks.
Explains JavaScript bundling, code splitting, chunking strategies, tree shaking, and build pipelines. Use when optimizing bundle size, understanding how modern build tools work, configuring Webpack/Vite/esbuild, or debugging build output.
Generates rich technical documentation pages with dark-mode Mermaid diagrams, source code citations, and first-principles depth. Use when writing documentation, generating wiki pages, creating tech...
Apply production-ready best practices for weapp-vite projects. Use when creating or refactoring mini-program projects with weapp-vite, designing directory/config conventions, choosing subpackage and chunk strategy, enabling auto routes/components, setting CI/devtool workflows, or debugging build/output issues in `vite.config.ts` and `app.json`.
Build 2D browser games with Phaser 3 using scene-based architecture and centralized state. Use when creating a new 2D game, adding 2D game features, working with Phaser, or building sprite-based web games.
Deploy browser games to GitHub Pages or other hosting. Use when deploying a game, setting up hosting, or publishing a game build.
Guide for testing Shopify Apps, including Unit Testing with Remix, Mocking Shopify Context, and E2E Testing.