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Found 354 Skills
Analyze animated GIF files by extracting and viewing frames as sequential video. Use when: - User mentions a GIF file path (e.g., "./demo.gif", "~/Downloads/animation.gif") - User wants to analyze or understand a GIF animation - User asks about motion, changes, or content in a GIF - User attaches or references a .gif file for analysis - User wants to examine a screen recording in GIF format - User invokes /gif slash command Keywords: "GIF", ".gif", "animation", "animated", "frames", "screen recording", "analyze gif", "gif analysis", "view gif", "gif content", "gif motion" Trigger patterns: - Natural language: "Analyze this GIF: ./demo.gif" - Slash command: `/gif <path>` or `/gif <path> <message>` When triggered, extract frames using the Python script, view frames in order, and interpret as continuous video sequence.
Expert in real-time game animation systems including skeletal animation, blend trees, state machines, inverse kinematics, root motion, procedural animation, and animation retargeting. Specializes in creating fluid, responsive character animation that balances visual quality with performance constraints. Use when "animation system, state machine, blend tree, skeletal animation, inverse kinematics, IK system, root motion, animation blending, character animation, animator controller, motion matching, animation retargeting, foot IK, look at IK, aim offset, animation montage, animation notify, additive animation, animation layers, procedural animation, animation, game-dev, character, state-machine, unity, unreal, godot, skeletal, rigging, motion" mentioned.
Turn any concept into an animated explainer video using Manim (Python). Use whenever the user wants animated visualizations, motion graphics, or video output (MP4/GIF) for technical concepts. Covers: architecture animations, data flow visualizations, algorithm step-throughs, pipeline explainers, math proofs, comparisons, agent interactions, training loops, or any "animate X" / "make a video of X" request. Also trigger for existing Manim scene edits or re-renders. Trigger on: "create a video", "animate this", "make an explainer", "concept to video", "manim animation", "show this as a video", "motion graphic", "visualize this process", or any concept + video/animation output request. Use this skill even for casual "animate" requests about technical ideas.
Physics-based animation library combining React Spring (spring dynamics, gesture integration, 60fps animations) and Popmotion (low-level composable animation utilities, reactive streams). Use when building fluid, natural-feeling UI animations, gesture-driven interfaces, physics simulations, or spring-loaded interactions. Triggers on tasks involving React Spring hooks, spring physics, inertia scrolling, physics-based motion, animation composition, or natural UI movements. Alternative physics approach to motion-framer for more physically accurate animations.
Expert guidance for Google Veo 3.1 video generation. Use when the user wants to (1) create text-to-video or image-to-video prompts, (2) optimize for cinematic quality and native audio syncing, (3) maintain character consistency via reference images, (4) structure multi-shot sequences with timestamp prompting, (5) use First/Last Frame interpolation, (6) select between standard and fast generation modes, or (7) troubleshoot physics, motion, or audio issues in generated video.
Bridges asset requirements from motion design specs to production-ready assets. Parses specs for required assets, recommends free/paid sources, provides format conversion guidance, generates validated import code, and offers asset preparation checklists. Use when preparing assets for Remotion projects or when asked "where to get assets", "how to prepare assets", "asset formats for Remotion".
After Effects animation rendering for web and React applications. Use this skill when implementing Lottie animations, JSON vector animations, interactive animated icons, micro-interactions, or loading animations. Triggers on tasks involving Lottie, lottie-web, lottie-react, dotLottie, After Effects JSON export, bodymovin, animated SVG alternatives, or designer-created animations. Complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive animations.
Simple scroll-triggered reveal animations using AOS (Animate On Scroll). Use this skill when building marketing pages, landing pages, or content-heavy sites requiring basic fade/slide effects without complex animation orchestration. Triggers on tasks involving scroll animations, scroll-triggered reveals, AOS, simple animations, or basic scroll effects. Alternative to GSAP ScrollTrigger and Locomotive Scroll for simpler use cases. Compare with motion-framer for React-specific animations.
Create beautiful, performant SVG animations and illustrations. Use this skill when the user asks to create SVG graphics, icons, illustrations, animated logos, path animations, morphing shapes, loading spinners, or any animated SVG content. Covers SMIL animations, CSS-driven SVG animation, path drawing effects, shape morphing, motion paths, gradients, masks, and filters.
Meta-skill for combining Three.js, GSAP ScrollTrigger, React Three Fiber, Motion, and React Spring for complex 3D web experiences. Use when building applications that integrate multiple 3D and animation libraries, requiring architecture patterns, state management, and performance optimization across the stack. Triggers on tasks involving library integration, multi-library architectures, scroll-driven 3D experiences, physics-based 3D animations, or complex interactive 3D applications.
Unified frontend direction skill for layout, visual identity, and motion choreography. Use when an agent needs crafted structure, stronger typography, better imagery choices, and section-aware animation without splitting across multiple skills.
Color token contrast computation, framework token paths (Tailwind/MUI/Chakra/shadcn), focus ring validation, WCAG 2.4.13 Focus Appearance, motion tokens, and spacing tokens for touch target compliance. Use when validating design system tokens for WCAG AA/AAA contrast compliance before they reach deployed UI.