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Found 292 Skills
Loops's UI design system. Use when building interfaces inspired by Loops's aesthetic - light mode, Inter font, 4px grid.
Stripe's UI design system. Use when building interfaces inspired by Stripe's aesthetic - light mode, Inter font, 4px grid.
Use when implementing iOS 26 features (Liquid Glass, new SwiftUI APIs, WebView, Chart3D), deploying iOS 26+ apps, or supporting backward compatibility with iOS 17/18.
Create custom UI windows, containers, and interactive interfaces for Hytale plugins. Use when asked to "create inventory UI", "make custom window", "add container interface", "build crafting UI", "custom GUI", "create .ui file", or "design UI layout".
Build distinctive, production-grade frontend interfaces. Use when creating any web UI — sites, apps, dashboards, components. Focuses on design quality and avoiding generic AI aesthetics. Composable with other skills (docx, pdf, xlsx).
Create distinctive, production-grade frontend interfaces with high editorial design quality. Use this skill when the user asks to build web components, pages, artifacts, posters, or applications (examples include websites, landing pages, dashboards, React components, HTML/CSS layouts, or when styling/beautifying any web UI). Generates creative, polished code and UI design that avoids generic AI aesthetics.
Pencil Design Skill for Team Workflows (Phase 2). Produce design.pen (or declare no UI design) based on requirements and plans, and prepare G2 design review materials.
Use when making design decisions, reviewing UI for HIG compliance, choosing colors/backgrounds/typography, or defending design choices - quick decision frameworks and checklists for Apple Human Interface Guidelines
When the user wants to design, optimize, or audit grid layouts for content display. Also use when the user mentions "grid layout," "grid design," "multi-column grid," "CSS grid," "responsive grid," "card grid," "product grid," or "feature grid."
When the user wants to design, optimize, or audit card layouts for content display. Also use when the user mentions "card layout," "card component," "card grid," "product cards," "template cards," "tool cards," "feature cards," "gallery cards," "integration cards," or "card design."
Comprehensive UI and UX design principles for software development. This skill should be used when designing interfaces, implementing user interactions, ensuring accessibility, optimizing performance, and creating responsive layouts. Triggers on tasks involving UI components, user experience flows, accessibility requirements, responsive design, or design system implementation.
iOS application development guide covering UIKit, SnapKit, and SwiftUI. Includes touch targets, safe areas, navigation patterns, Dynamic Type, Dark Mode, accessibility, collection views, common UI components, and SwiftUI design guidelines. For detailed references on specific topics, see the reference files. Use when: developing iOS apps, implementing UI, reviewing iOS code, working with UIKit/SnapKit/SwiftUI layouts, building iPhone interfaces, Swift mobile development, Apple HIG compliance, iOS accessibility implementation.