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Found 200 Skills
Generate a working geospatial app powered by CARTO and deck.gl — basemap, layers (vector / H3 / quadbin / raster), widgets, filters, legend, inputs, optional chat-with-map agent, and the right auth strategy (public token, OAuth, SSO, or M2M).
Forms have three layers of guidance: helper text below the input explains what to enter, placeholder shows the expected format, and validation confirms correctness. Real-time validation for complex inputs. Submit enables only when the form is valid. Use when designing or reviewing any form, input field, or data entry UI.
Apply when refactoring, evaluating diff size, or tempted to add abstractions, layers, or signal threading. Bias toward deletion and the smallest change that solves the problem.
Use when you need to apply data-oriented programming best practices in Java — including separating code (behavior) from data structures using records, designing immutable data with pure transformation functions, keeping data flat and denormalized with ID-based references, starting with generic data structures converting to specific types when needed, ensuring data integrity through pure validation functions, and creating flexible generic data access layers. Part of the skills-for-java project
Inside Airbnb data warehouse built with Snowflake and dbt, demonstrating modern analytics engineering patterns with staging, intermediate, and mart layers.
Refactor Nuxt.js/Vue code to improve maintainability, readability, and adherence to best practices. Identifies and fixes DRY violations, oversized components, deep nesting, SRP violations, data fetching anti-patterns with useFetch/useAsyncData/$fetch, poor composable organization, and mixed business/presentation logic. Applies Nuxt 3 patterns including auto-imports, proper data fetching, single-responsibility composables, TypeScript integration, runtime config, Nitro server routes, Nuxt Layers, middleware patterns, Pinia state management, and performance optimizations.
Reference skill for Zoom Apps SDK. Use after routing to an in-client app workflow when building web apps that run inside Zoom meetings, webinars, the main client, or Zoom Phone.
Use this skill when using Groups or Containers in Phaser 4. Covers organizing game objects, object pooling, batch operations, and nested transforms with Containers. Triggers on: Group, Container, object pool, getFirstDead, children.