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Found 2,201 Skills
SVG creation, optimization, and transformation specialist. Use when creating vector graphics, optimizing SVG files with SVGO, implementing icon systems, building data visualizations, or adding SVG animations.
Mobile-first responsive patterns with sticky headers, floating CTAs, accessible navigation, and touch-friendly interactions. Use when implementing responsive layouts, mobile navigation, or ensuring touch-friendly UI.
Creates Wagmi features across all layers - core actions, query options, framework bindings. Use when adding new actions, hooks, or working across packages/core, packages/react, packages/vue.
Add an interactive demo to the Remotion documentation. Use when creating a new <Demo> component for docs pages.
Use when implementing motion design, timeline animations, visual animation editors, animating Three.js/R3F scenes, creating keyframe animations, or using Theatre.js, @theatre/core, @theatre/studio, @theatre/r3f, theatric, or building animation tooling for the web.
Master Frontend & Web Architecture.
Mobile-first UI components including bottom navigation, bottom sheets, pull-to-refresh, and swipe actions. Touch-optimized with proper gesture handling.
MANDATORY for creating Zustand stores. This skill is required when users request state management, creating stores, or mention Zustand. Do NOT create Zustand stores without this skill - all stores must use the required StoreBuilder pattern with immer middleware and factory pattern separation
Use when setting up user registration flows in a Bknd application. Covers registration configuration, enabling/disabling registration, default roles, password validation, registration forms, and custom fields.
プロジェクト共通のコーディング規約。TypeScript、命名規則、関数設計、React/Next.js等。 使用タイミング: (1) コードレビュー時 (2) 新規ファイル作成時 (3) リファクタリング時 (4) コーディングスタイルの確認時 (5) チーム開発のルール確認時。 トリガー例: 「コーディング規約」「命名規則は?」「TypeScriptのルール」 「インポート順序」「コミットメッセージの書き方」
Use this skill to review code with prefix 'ah review'. Use when asked to 'ah review PR 123', 'ah review my changes', 'ah review pr
Creates light and dark mode component variants with consistent color token mapping. Use when building dual-theme components, creating light/dark UI pairs, or implementing theme-aware designs.