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Found 2,204 Skills
M&A strategy for acquiring companies or being acquired. Covers strategic rationale assessment, target screening, due diligence frameworks, valuation methodologies, deal structure, negotiation strategy, integration planning, and post-acquisition execution. Use when evaluating acquisitions, preparing to be acquired, conducting due diligence, planning integration, negotiating deal terms, or when user mentions M&A, acquisition, merger, acqui-hire, due diligence, valuation, LOI, earnout, integration, or deal structure.
Landing page and marketing page conversion rate optimization covering value proposition clarity, headline effectiveness, CTA hierarchy, visual flow, social proof placement, objection handling, and structured A/B testing.
This skill should be used when the user asks about "Next.js with Bun", "Bun and Next", "running Next.js on Bun", "Next.js development with Bun", "create-next-app with Bun", or building Next.js applications using Bun as the runtime.
Convert long text into Slack-optimized format with emojis, bullets, code blocks, and threading suggestions
Creates structured hiring scorecards for any role. Takes job title, requirements, and team context. Generates comprehensive scorecard with weighted scoring rubric, interview questions per competency, evaluation matrix, red/green flags, and reference check questions.
Reviews pitch decks and investor presentations. Reads slide content, evaluates narrative flow, problem/solution clarity, market sizing, competitive positioning, financial projections, team credibility, and ask clarity. Generates a scored pitch-review.md with slide-by-slide feedback, overall score, top improvements, investor objection predictions, and comparisons to successful decks. Use when reviewing fundraising materials, investor decks, or pitch presentations.
Monitors competitor websites, pricing, content changes, hiring patterns, and product updates. Generates intelligence reports with strategic implications and trend analysis. Stores history for longitudinal tracking.
This skill should be used when the user asks to "set up an A/B test", "calculate sample size", "design an experiment", "analyze A/B test results", "check statistical significance", "determine test duration", or "evaluate conversion rate experiments".
Unity 6 animation system guide. Use when working with Animator Controllers, animation state machines, blend trees, animation clips, Avatar system, humanoid rigs, root motion, animation events, Timeline, or Cinemachine. Based on Unity 6.3 LTS documentation.
Unity async and coroutine correctness patterns. Catches common mistakes with Awaitable double-await, missing cancellation tokens, thread context after BackgroundThreadAsync, coroutine error swallowing, batch mode WaitForEndOfFrame, and Addressables handle leaks. PATTERN format: WHEN/WRONG/RIGHT/GOTCHA. Based on Unity 6.3 LTS documentation.
Unity 6 UI development guide. Use when building user interfaces, menus, HUD, buttons, or any UI elements. Covers UI Toolkit (recommended for new projects — USS, UXML, UI Builder, data binding), uGUI/Canvas (legacy runtime UI), and IMGUI. Based on Unity 6.3 LTS documentation.
This skill should be used when processing meeting transcripts to auto-detect meeting type (leadgen, partnership, coaching, internal) and extract type-specific structured analysis. Triggers on "process meeting", "analyze meeting", "meeting summary", or after syncing new Fathom/Granola transcripts.