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Found 943 Skills
Web UI - glassmorphism, Tailwind, dark mode, accessibility
Master color design with color theory, accessibility, theming, and dark mode. Create harmonious color systems that work across contexts, support accessibility standards, and enable flexible theming. Includes color psychology, contrast ratios, and color-blind friendly palettes.
World-class design systems architecture - tokens, components, documentation, and governance. Design systems create the shared language between design and engineering that makes products feel cohesive at any scale. Use when "design system, component library, design tokens, atomic design, style guide, theme, theming, design scale, component api, variant, figma tokens, style dictionary, design-system, tokens, components, theming, documentation, figma, accessibility, versioning" mentioned.
Use when you need concrete UI/UX inputs (palette, typography, landing patterns, UX/a11y constraints) to drive design or review. Searchable UI/UX design intelligence (styles, palettes, typography, landing patterns, charts, UX/a11y guidelines + stack best practices) backed by CSV + a Python search script. Triggers: UIUX/uiux, UI/UX, UX design, UI design, design system, design spec, color palette, typography, layout, animation, accessibility/a11y, component styling. Actions: search, recommend, review, improve UI.
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my site against best practices".
Use when building SwiftUI interfaces for iOS, iPadOS, macOS, or visionOS. Triggers on Liquid Glass adoption, SwiftUI animation/transitions, layout patterns, state management, design tokens, performance optimization, accessibility in SwiftUI, or creating "Apple-level" UI quality.
Chart selection, data viz accessibility, and dashboard patterns. Use when building charts, graphs, or data dashboards.
Design intuitive, meaningful interactions grounded in user goals and cognitive principles. Use when designing component behaviors, user flows, feedback systems, error handling, loading states, transitions, accessibility, keyboard navigation, touch/gesture interactions, or when evaluating interaction quality. Also use for modal vs modeless decisions, direct manipulation patterns, input device considerations, emotional/dramatic aspects of UX, or when asked about making interfaces feel responsive, humane, and goal-directed.
Comprehensive Ink skill for building CLI applications with React. Covers components (Text, Box, Static, Transform), hooks (useInput, useApp, useFocus), Flexbox layout, testing, and accessibility.
Review React/TypeScript code for bugs, security vulnerabilities, performance issues, accessibility gaps, and CLAUDE.md workflow compliance. Enforces TypeScript strict mode, GPU-accelerated animations, WCAG AA accessibility, bundle size limits, and surgical simplicity. Use when completing features, before commits, or reviewing pull requests.
Frontend UI/UX design and implementation for HTML/CSS/JS including semantic structure, responsive layout, accessibility compliance, and visual design direction. Use for building or reviewing web pages/components, fixing accessibility issues, improving styling/responsiveness, or making UI/UX decisions.
Creates 03-ui-ux-spec.md (IA, Expo Router route map, screen list, design tokens, component inventory, accessibility) for a new app idea. Use after docfactory-prd to define the visual and interactive layer. Essential for ensuring a consistent, goal-oriented mobile UI and preventing "design drift" during development.