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Found 556 Skills
Comprehensive mobile app testing strategies for iOS and Android. Covers unit tests, UI tests, integration tests, performance testing, and test automation with Detox, Appium, and XCTest.
A comprehensive skill for uni-app native app offline packaging. Use this skill to package uni-app as native Android/iOS apps, configure native app settings, handle signing, and follow official offline packaging documentation.
Provides instructions to implement, integrate, or configure Google Mobile Ads (GMA) banner ads in Android and iOS mobile applications. Use when the task involves setting up banner ads in a mobile application.
Use this skill when scoping Google Play alternative billing work with RevenueCat Android SDK 10.x. Documents the current support status, which flows RevenueCat abstracts and which require direct integration at the time the chapter was written.
Guide for building applications with Apollo Kotlin, the GraphQL client library for Android and Kotlin. Use this skill when: (1) setting up Apollo Kotlin in a Gradle project for Android, Kotlin/JVM, or KMP, (2) configuring schema download and codegen for GraphQL services, (3) configuring an `ApolloClient` with auth, interceptors, and caching, (4) writing queries, mutations, or subscriptions,
Guide for implementing deep linking in .NET MAUI apps. Covers Android App Links with intent filters, Digital Asset Links, and AutoVerify; iOS Universal Links with Associated Domains entitlements and Apple App Site Association files; custom URI schemes; and domain verification for both platforms. USE FOR: "deep linking", "app links", "universal links", "custom URI scheme", "intent filter", "Associated Domains", "Digital Asset Links", "open app from URL", "handle incoming URL", "domain verification". DO NOT USE FOR: in-app Shell navigation (use maui-shell-navigation), push notification handling (use maui-push-notifications), or web content embedding (use maui-hybridwebview).
Provides guidance and instructions on managing remote devices on Developer Device Platform (DDP). Use when reserving remote Android devices, establishing connection tunnels, checking session status, or extending/cancelling leases. Don't use for iOS or local device/hardware inquiries.
Automate Android screenshot capture across devices and locales using adb, Espresso/UI Automator, device framing, and gplay CLI upload. Use when building screenshot pipelines for Google Play listings.
Use this skill to decide whether to use RevenueCat or raw Google Play Billing on Android. Provides a side by side reference of what RevenueCat handles versus what remains your responsibility at both client and backend layers.
Use this skill to orient an agent to the RevenueCat Android SDK (10.x) architecture. Covers how RevenueCat reorganizes BillingClient, Google Play Developer API, and RTDN into a single SDK, and how Products, Packages, Offerings, Entitlements, and CustomerInfo connect.
Expert mobile game developer specializing in iOS and Android game optimization, touch input design, battery and thermal management, device fragmentation handling, and App Store/Play Store submission. Deep knowledge of mobile-specific constraints and best practices for shipping performant, player-friendly mobile games. Use when "mobile game, ios game, android game, touch input, mobile optimization, mobile performance, app store, play store, mobile battery, thermal throttling, mobile porting, tablet game, phone game, mobile monetization, mobile build, mobile, ios, android, touch, optimization, performance, battery, thermal, app-store, play-store, game-development, unity-mobile, godot-mobile, device-fragmentation" mentioned.
Deploy Expo apps to iOS App Store, Android Play Store, and web.