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Found 693 Skills
Provides implementation patterns for Clean Architecture, Hexagonal Architecture (Ports & Adapters), and Domain-Driven Design in PHP 8.3+ with Symfony 7.x. Use when architecting enterprise PHP applications with entities/value objects/aggregates, refactoring legacy code to modern patterns, implementing domain-driven design with Symfony, or creating testable backends with clear separation of concerns.
Software design principles and patterns. This skill should be used when making architectural decisions, designing classes or modules, or evaluating code structure. Use proactively when discussing SOLID principles, coupling, cohesion, connascence, refactoring structure, class design, module boundaries, dependency injection, or the Four Rules of Simple Design. (user)
Use when creating CLI tools, terminal user interfaces (TUI), or any command-line applications. Load for terminal UI design, ASCII art, color schemes, box drawing characters, and polished terminal output. Also use for refactoring boring CLIs into distinctive experiences.
nuqs (type-safe URL query state) best practices for Next.js applications. This skill should be used when writing, reviewing, or refactoring code that uses nuqs for URL state management. Triggers on tasks involving useQueryState, useQueryStates, search params, URL state, query parameters, nuqs parsers, or Next.js routing with state.
Apple Human Interface Guidelines for iPhone. Use when building, reviewing, or refactoring SwiftUI/UIKit interfaces for iOS. Triggers on tasks involving iPhone UI, iOS components, accessibility, Dynamic Type, Dark Mode, or HIG compliance.
AST-based code search and refactoring via ast-grep MCP
Opinionated constraints for writing maintainable, testable code. Apply MTE principles, avoid over-engineering, guide refactoring, and provide code review checklists. Use when users write code, refactor, or need code review. Triggers on keywords like "code quality", "refactor", "review", "MTE", "代码质量", "重构", "审查".
Rust testing patterns for CLI applications, libraries, and frameworks. This skill should be used when writing, reviewing, or refactoring Rust tests including unit tests, integration tests, mocking, async testing, and CI integration. Triggers on tasks involving Rust testing, cargo test, mockall, proptest, tokio test, or test organization.
Reusable component patterns for cards, sections, forms, and layouts with consistent prop interfaces and composition strategies. Use when creating new components, refactoring existing ones, or establishing component design patterns.
Creates styled wrapper components that compose headless/base compound components. Use when refactoring styled components to use base primitives, implementing opinionated design systems on top of headless components, or when the user mentions "use base components", "compose primitives", "styled wrapper", or "refactor to use base".
Enforces TheOne Studio Unity development standards including C# coding patterns, Unity architecture (VContainer/SignalBus and TheOne.DI/Publisher), and code review guidelines. Triggers when writing, reviewing, or refactoring Unity C# code, implementing features, setting up dependency injection, working with events, or reviewing code changes.
Identifies anti-patterns specific to amplihack philosophy. Use when reviewing code for quality issues or refactoring. Detects: over-abstraction, complex inheritance, large functions (>50 lines), tight coupling, missing __all__ exports. Provides specific fixes and explanations for each smell.