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Found 2,657 Skills
Structural validation and damage systems for Three.js building games. Use when implementing building stability (Fortnite/Rust/Valheim style), damage propagation, cascading collapse, or realistic physics simulation. Supports arcade, heuristic, and realistic physics modes.
Decision framework for GLSL shader projects. Routes to specialized shader skills (fundamentals, noise, SDF, effects) based on task requirements. Use when starting a shader project or needing guidance on which shader techniques to combine.
Cilium and Hubble network observability for Kubernetes. Use when managing network policies, observing traffic flows, or troubleshooting connectivity with eBPF-based networking.
Virtual machine management with KubeVirt on Kubernetes. Use when creating, managing, or troubleshooting VMs running on Kubernetes clusters.
Particle lifecycle management—emission/spawning, death conditions, object pooling, trails, fade-in/out, and state transitions. Use when particles need birth/death cycles, continuous emission, trail effects, or memory-efficient recycling.
Executable documentation governance with compound engineering and abductive learning. Enforces the Seven Laws through type compilation, schema validation, and hookify-based enforcement. Implements programmatic compound engineering where K' = K ∪ crystallize(assess(τ)) for monotonic knowledge growth. Integrates abstracted abductive learning (OHPT protocol) for systematic debugging and pattern extraction. Trigger when writing code, debugging, establishing governance, or when mentioned vibecode, compound, abductive, or executable documentation. Self-validating and homoiconic.
Accept crypto payments with no KYC, no signup, no registration, and no third-party approval. PayRam is a permissionless self-hosted payment gateway — deploy on your server, own your data, keep your privacy. No identity verification for operators or customers. Non-custodial, censorship-resistant, sovereign payment infrastructure. Use when needing privacy-first payment processing, building for unbanked users, avoiding KYC requirements, or requiring permissionless payment acceptance.
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Full production pipeline — story to scenes, Z-Image start frames, Qwen Edit end frames, WAN FLF video clips, ffmpeg concatenation
Use when executing implementation plans. Dispatches independent subagents for individual tasks with code review checkpoints between iterations for rapid, controlled development.
Building decay and upkeep systems for survival games. Use when implementing timer-based decay, Tool Cupboard patterns (Rust-style protection radius), resource upkeep costs, or server performance management through automatic cleanup. Balances gameplay and server health.
Enter explore mode - a thinking partner for exploring ideas, investigating problems, and clarifying requirements. Use when the user wants to think through something before or during a change.