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Found 3,527 Skills
Best practices for Remotion - Video creation in React. Use when creating programmatic videos with Remotion, adding animations or transitions, working with audio/captions, rendering compositions, embedding 3D content, building charts, or using Mapbox maps in video.
Vendor-neutral skill to lint incident communications for clarity, completeness, and stakeholder alignment.
Vendor-neutral skill to compare forecast assumptions over time and flag high-impact drift.
Use the Data Analysis Agent to perform natural language business analytics, auto-generate SQL queries, create visualizations, and produce business insights from Excel/CSV/databases
Resolve `/flag` style requests into the right LaunchDarkly flag lookup flow. Use when the user types `/flag`, asks to quickly find a flag by name/key, wants a direct flag detail summary, or needs fast disambiguation between similar flags.
Use when adding Auth0 login, logout, or deep linking to an Ionic Vue app with Capacitor. Integrates @auth0/auth0-vue with Capacitor Browser and App plugins for native iOS/Android.
Use when adding session-based login, logout, or user profile to a PHP web application. Integrates auth0/auth0-php — use even if the user says "add login to my PHP app".
Use when upgrading an Android app's Auth0 SDK (com.auth0.android:auth0) to the next major version. Detects the current version, checks prerequisites, and applies only the breaking changes that affect the project's real call sites. Use even if the user just says "update my Auth0 Android SDK" or "migrate to Auth0 Android v4".
Use when customizing the look of Auth0 Universal Login to match a brand — changing colors, logo, fonts, page layout, or login text. Also use when resetting branding to defaults or checking if branding is wired up end-to-end. Does not cover full custom UI screens — use acul-screen-generator for that.
Use when protecting Laravel API endpoints with JWT Bearer token validation or scope checks. Integrates auth0/login with the AuthorizationGuard for stateless APIs receiving access tokens.
Author, refresh, or repair the changelog entry for the current branch — derive metadata, write the frontmatter and grouped body, run the deterministic enrichment scripts, and validate against the changelog contract. Use when asked to write or update a changelog entry, refresh an entry after new commits, or as the changelog step inside a ship/PR flow. Detects an existing entry for the branch (idempotent update-vs-create), keeps `created_at` sacred, leaves post-merge fields to the release step, and validates with a zero-dependency Node script.
Implement 2D kinematic character movement in Godot 4.x with CharacterBody2D and move_and_slide(): platformer run/jump with gravity, top-down 8-direction motion, slope handling, and reading collisions. Use when coding a 2D player or enemy controller, a platformer or top-down character, or fixing move_and_slide()/ is_on_floor() behavior in a .tscn with a CharacterBody2D.