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Found 2,220 Skills
Generate and edit draw.io diagrams in XML format with proper font settings, arrow placement, and Japanese text support. Use when creating flowcharts, architecture diagrams, sequence diagrams, or any visual diagrams in .drawio format. Handles font family settings, arrow layering, text sizing, and PNG export validation.
Design system architecture, APIs, and component interfaces. Use for architectural decisions and system design.
Provides brand messaging architecture, value proposition, and brand pillar development frameworks including Peep Laja's Message Layers, Osterwalder's Value Proposition Canvas, Geoffrey Moore positioning template, April Dunford's Five Components, StoryBrand SB7, Andy Raskin's Strategic Narrative, the Messaging House, and MECLABS quality tests. Auto-activates during messaging framework development, value proposition creation, and brand pillar definition. Use when discussing messaging architecture, value proposition, brand pillars, message layers, messaging house, messaging hierarchy, elevator pitch, Peep Laja, Geoffrey Moore, April Dunford, StoryBrand, Andy Raskin, or MECLABS.
This skill helps users get started with existing (brownfield) projects by scanning the codebase, documenting structure and purpose, analyzing architecture and technical stack, identifying design flaws, suggesting improvements for testing and CI/CD pipelines, and generating AI agent constitution files (AGENTS.md) with project-specific context, coding principles, and UI/UX guidelines.
Refactor codebases using Design by Typed Holes methodology - iterative, test-driven refactoring with formal hole resolution, constraint propagation, and continuous validation. Use when refactoring existing code, optimizing architecture, or consolidating technical debt through systematic hole-driven development.
End-to-end UI/UX design skill that takes a feature from vague idea to production-ready UI by moving sequentially through research, requirements, information architecture, wireframing, and visual design without skipping steps.
Use when working on vLLM Studio backend architecture (controller runtime, Pi-mono agent loop, OpenAI-compatible endpoints, LiteLLM gateway, inference process, and debugging commands).
Comprehensive Java development best practices covering SOLID principles, DRY, Clean Code, Java-specific patterns (Optional, immutability, streams, lambdas), exception handling, collections, concurrency, testing with JUnit 5 and Mockito, code organization, performance optimization, and common anti-patterns. Essential reference for uncle-duke-java agent during code reviews and architecture guidance.
Complete knowledge of the runpod-flash framework - SDK, CLI, architecture, deployment, and codebase. Use when working with runpod-flash code, writing @remote functions, configuring resources, debugging deployments, or understanding the framework internals. Triggers on "flash", "runpod-flash", "@remote", "serverless", "deploy", "LiveServerless", "LoadBalancer", "GpuGroup".
Use when implementing in-app purchases, StoreKit 2 subscriptions, consumables, non-consumables, or transaction handling. Covers testing-first workflow with .storekit configuration, StoreManager architecture, and transaction verification.
Comprehensive Ruby implementations of Gang of Four (GoF) design patterns. Use when implementing object-oriented design solutions, refactoring to reduce coupling, solving architecture problems, or when user mentions specific patterns (Factory, Singleton, Observer, Strategy, etc.) in Ruby context.
Expert UI/UX designer for React applications with shadcn/ui and Tailwind CSS. **ALWAYS use when creating UI components, implementing responsive layouts, or designing interfaces.** Use when user needs component creation, design implementation, responsive layouts, accessibility improvements, dark mode support, or design system architecture. Examples - "create a custom card component", "build a responsive navigation", "setup shadcn/ui button", "implement dark mode", "make this accessible", "design a form layout".