Loading...
Loading...
Found 2,220 Skills
Use this skill when working with Game Feature plugins, modular gameplay, GameFeatureAction, GameFeatureData, GameFrameworkComponentManager, init state system, experience system, modular components, UPawnComponent, UControllerComponent, UGameStateComponent, UPlayerStateComponent, or Lyra-style modular architecture. See references/ for code templates and experience system patterns.
Master context engineering principles for building production-grade AI agent systems with effective context management, multi-agent architectures, and memory systems.
High-performance code intelligence MCP server that indexes codebases into knowledge graphs for structural queries, call traces, and architecture analysis
Comprehensive guide to understanding and implementing AI agent systems using Claude Code architecture patterns
Design enterprise-grade agent systems with Microsoft's agent framework patterns: role separation, workflow control, policy boundaries, and observability. Use when users need robust organizational agent workflows, governance, and maintainable multi-agent architecture.
Turns a codebase into EventCatalog documentation through an evidence-based interview. Scans the code first, proposes an architectural model (domains, services, messages, channels), grills the user on the structural decisions, produces a reviewable plan file, then hands off to catalog-documentation-creator. Use when user says "document my codebase in EventCatalog", "turn this repo into a catalog", "model my code as a catalog", "grill me on my architecture", "update my catalog from the code", "reconcile my catalog with my code", or "I don't know where to start documenting this codebase". Works for brand-new catalogs AND for updating existing catalogs that have drifted from the code.
Transform a PRD into a technical SPEC document — architecture, API design, data model, error handling, and implementation contracts. Triggers on: prd-to-spec, prd to spec, prd转spec, 需求转设计, 需求转规格, generate spec from prd, design from prd, 技术方案, 设计方案.
Build end-to-end real-time data pipelines with Kafka, PostgreSQL, Airflow, and Streamlit using Medallion Architecture for streaming analytics.
Agent Design Consultant and Review Tool. Based on 12-Factor AgentOps best practices, it is used for: (1) Discussing Agent architecture design solutions; (2) Reviewing the design of existing Agents/Skills/workflows, identifying issues, and providing improvement suggestions. Trigger phrases: Review my agent, Help me analyze this skill, Agent design, Agent optimization, Help me review this workflow, What's wrong with this agent, How to design an agent, Agent architecture consultation.
This skill should be used when the user asks about OpenClaw configuration, troubleshooting, setup, architecture, or any OpenClaw question. Triggers on "how do I configure OpenClaw", "set up telegram in OpenClaw", "gateway configuration", "OpenClaw troubleshooting", "claw advisor", "what's the best way to set up OpenClaw", "OpenClaw docs", "help me with OpenClaw", "openclaw channel setup", "debug OpenClaw", or needs guidance on OpenClaw features, channels, gateway, automation, models, or design decisions.
Audit a Duvo Assignment — or a multi-Assignment workflow connected by a Case Queue — across many Jobs to find systemic inefficiencies and quality issues, then recommend concrete SOP and architecture changes. Use when the user asks to "analyze this workflow", "audit my Assignment", "why is this Assignment slow / inconsistent / low quality across runs", "why does my queue keep backing up", or wants a health check over an Assignment's recent Jobs — as opposed to debugging one failed Job (that's job-debugger). Reads recent Jobs, eval scores, the producer/consumer queue topology, and the SOPs those Jobs actually ran against via the Duvo public API; hands off to sop-writer for any SOP rewrite.
This spell is about representation change, not: - Naming changes (same structure, different identifiers) - Execution changes (same code, different runtime) - Architecture changes (new system design) - Duplication (same thing, different place) The key test: Can you point to a source artifact and a target artifact where the same information is expressed in structurally different ways? If yes → Polymorph.