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Found 265 Skills
This skill should be used when the user asks about Bootstrap components, "how to create a modal", "navbar not collapsing", "carousel autoplay", "responsive card grid", "toast notifications", "dropdown menu", "accordion FAQ", "offcanvas sidebar", "tab navigation", "tooltip not showing", "popover not working", Bootstrap accordion, alerts, badges, breadcrumb, buttons, button groups, cards, carousel, close button, collapse, dropdowns, list group, modal, navbar, navs and tabs, offcanvas, pagination, placeholders, popovers, progress, scrollspy, spinners, toasts, tooltips, or needs help implementing any Bootstrap UI component.
AI-powered JavaScript reverse engineering tool. Senior JavaScript reverse engineering expert assistant. Actions: collect, search, deobfuscate, understand, summarize, detect-crypto, browser, debugger, breakpoint, debug-step, debug-eval, debug-vars, script, hook, stealth, dom, page. Capabilities: obfuscated code analysis, VM cracking, Webpack unpacking, AST transformation, Puppeteer/CDP automation, anti-detection, fingerprint spoofing, encryption identification, parameter extraction, algorithm restoration, Canvas/WebGL fingerprinting, WebDriver hiding, CDP debugging, breakpoint analysis, dynamic tracing, Hook injection, DOM inspection, page control.
Creative Mode — Cream paper canvas with confident multi-color (green, pink, orange, yellow) accents and Archivo Black display. Anything that should feel design-led and confident: creative agency pitches, design studio decks, ad shop credentials, brand creative reviews, art-direction reviews.
Product discovery and market research expert. Use when validating product ideas, conducting market research, user interviews, competitive analysis, or opportunity assessment. Covers JTBD, Kano model, and Value Proposition Canvas.
Expert blueprint for shader programming (visual effects, post-processing, material customization) using Godot's GLSL-like shader language. Covers canvas_item (2D), spatial (3D), uniforms, built-in variables, and performance. Use when implementing custom effects OR stylized rendering. Keywords shader, GLSL, fragment, vertex, canvas_item, spatial, uniform, UV, COLOR, ALBEDO, post-processing.
Build 3D applications with React Three Fiber (R3F), the React renderer for Three.js. Use this skill when building 3D scenes with React, using declarative JSX for 3D objects, integrating Three.js with React state/lifecycle, or using Drei helpers. Covers Canvas setup, hooks, Drei utilities, performance patterns, and state management for 3D React apps.
Swiss industrial-print web prototype. Newsprint canvas, monolithic black grotesque, viewport-bleeding numerals, hairline grid dividers, hazard-red accent, ASCII syntax decoration. Distilled from Leonxlnx/taste-skill `brutalist-skill` (Swiss Industrial Print mode).
Use when building 3D scenes with TresJS (Vue Three.js) - provides TresCanvas, composables (useTres, useLoop), Cientos helpers (OrbitControls, useGLTF, Environment), and post-processing effects
Advanced Celery patterns including canvas workflows, priority queues, rate limiting, multi-queue routing, and production monitoring. Use when implementing complex task orchestration, task prioritization, or enterprise-grade background processing.
Expert in 2000s-era music visualization (Milkdrop, AVS, Geiss) and modern WebGL implementations. Specializes in Butterchurn integration, Web Audio API AnalyserNode FFT data, GLSL shaders for audio-reactive visuals, and psychedelic generative art. Activate on "Milkdrop", "music visualization", "WebGL visualizer", "Butterchurn", "audio reactive", "FFT visualization", "spectrum analyzer". NOT for simple bar charts/waveforms (use basic canvas), video editing, or non-audio visuals.
Add Apple Pencil drawing, canvas views, tool pickers, and ink serialization using PencilKit. Use when building drawing apps, annotation features, handwriting capture, signature fields, or any Apple Pencil-powered experience on iOS/iPadOS/visionOS.
Apple-tier soft web prototype. Silver/cream canvas, double-bezel cards, button-in-button CTAs, generous squircle radii, spring motion, ambient mesh. Distilled from Leonxlnx/taste-skill `soft-skill` + sections 4–8 of `taste-skill`.