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Found 3,099 Skills
Eva-skill 2.2.8 shared support package. Install alongside eva, eva-new-user, eva-think, eva-audience-finder, eva-create, eva-preflight, eva-learn, eva-brief, eva-link, eva-review, and eva-lens so sibling Eva skills can read shared schemas, references, examples, and validation scripts. Do not use directly for user tasks.
Reads and toggles the master Incident Management setting on a Salesforce ITSM org — the org-level switch that turns Incident Management on or off. Reads current state before writing, is idempotent, and requires explicit user confirmation before any change. Use when the user wants to enable, disable, toggle, view, or turn on/off Incident Management (Service ITSM) at the org level. DO NOT TRIGGER for Default Field Validations for Incidents, Auto Closure of Child Incidents, Email-to-Incident sub-toggles, Problem Management, Change Management, Case Management, ITSM External Client App setup, or Incident Priority Matrix configuration (use the service-itsm-incident-priority-configure skill).
Runs a Trailmark structural review gate over a branch, pull request, fix commit, release diff, or git ref range to detect new entrypoints, new tainted paths, removed validation or authorization calls, privilege-boundary drift, blast-radius growth, complexity growth, and newly reachable sensitive sinks. Use when reviewing a PR, branch, remediation commit, or release diff where graph-level security regressions should be checked before merge.
Refactor Pandas code to improve maintainability, readability, and performance. Identifies and fixes loops/.iterrows() that should be vectorized, overuse of .apply() where vectorized alternatives exist, chained indexing patterns, inplace=True usage, inefficient dtypes, missing method chaining opportunities, complex filters, merge operations without validation, and SettingWithCopyWarning patterns. Applies Pandas 2.0+ features including PyArrow backend, Copy-on-Write, vectorized operations, method chaining, .query()/.eval(), optimized dtypes, and pipeline patterns.
Debug NestJS issues systematically. Use when encountering dependency injection errors like "Nest can't resolve dependencies", module import issues, circular dependencies between services or modules, guard and interceptor problems, decorator configuration issues, microservice communication errors, WebSocket gateway failures, pipe validation errors, or any NestJS-specific runtime issues requiring diagnosis.
Debug Next.js issues systematically. Use when encountering SSR errors, hydration mismatches like "Text content did not match", routing issues with App Router or Pages Router, build failures, dynamic import problems, API route errors, middleware issues, caching and revalidation problems, or performance bottlenecks. Covers both Pages Router and App Router architectures.
Refactor Scikit-learn and machine learning code to improve maintainability, reproducibility, and adherence to best practices. This skill transforms working ML code into production-ready pipelines that prevent data leakage and ensure reproducible results. It addresses preprocessing outside pipelines, missing random_state parameters, improper cross-validation, and custom transformers not following sklearn API conventions. Implements proper Pipeline and ColumnTransformer patterns, systematic hyperparameter tuning, and appropriate evaluation metrics.
Reduce controller bloat using Form Requests for auth/validation, small Actions/Services with DTOs, and resource/single-action controllers
3-gate regulatory template orchestrator - manages setup, Gate 1 (analysis), Gate 2 (validation), Gate 3 (generation) for BACEN/RFB compliance.
Initialize, build, and deploy full-stack Webflow applications to Webflow Cloud hosting. List available templates, initialize projects with cloud init, and deploy with comprehensive validation. Use when creating or deploying Webflow Cloud applications.
Knowledge and utilities for creating animated GIFs optimized for Slack. Provides constraints, validation tools, and animation concepts. Use when users request animated GIFs for Slack like "make me a GIF of X doing Y for Slack."
Build or refactor reusable, data-driven enemy archetype and moveset systems for Three.js action games. Use for enemy content schemas, model and rig conventions, combat move timing and contact contracts, runtime state boundaries, placeholder fallbacks, deterministic fixtures, or production playthrough validation.