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Found 3,535 Skills
Migrate Exa, Tavily, Perplexity, or Firecrawl web-data integrations completely to the appropriate Parallel products while preserving application behavior. Use when replacing these providers' SDKs or REST calls, dependencies, environment variables, request parameters, response parsing, model tools, search-plus-scrape paths, full-content or answer-synthesis paths, tests, and documentation; separating unsupported research-index, crawl, browser, file-parse, monitor, or other non-search capabilities; auditing for leftover provider usage; or finishing and verifying an in-progress provider migration.
Export and build a Godot 4.x project for distribution: install export templates, define export presets (Windows/macOS/Linux/Web/Android), run headless command-line exports for CI, and handle web (HTML5) COOP/COEP and dedicated-server/headless builds. Use when exporting a Godot game, configuring export_presets.cfg, building for web/desktop/mobile, or automating builds from the command line.
Set up a Godot 4.x 3D scene: Node3D transforms, Camera3D, lighting (DirectionalLight3D/OmniLight3D), WorldEnvironment for sky/ambient/tonemap/post, MeshInstance3D materials, and GridMap for tile-based 3D levels. Use when building a 3D scene in a Godot project, placing cameras/lights, configuring environment and post-processing, or working with Node3D/.tscn 3D content and GridMap.
Logging best practices focused on wide events (canonical log lines) for powerful debugging and analytics
Use this skill for web search, extraction, mapping, crawling, and research via Tavily’s REST API when web searches are needed and no built-in tool is available, or when Tavily’s LLM-friendly format is beneficial.
Best practices for writing reliable Pulumi programs. Covers Output handling, resource dependencies, component structure, secrets management, safe refactoring with aliases, and deployment workflows.
Generate game assets using AI image generation APIs (DALL-E, Replicate, fal.ai) and prepare them for Godot. Covers the full art pipeline from concept art and style guides to final sprites, sprite sheets, and import configuration. This skill should be used when creating game art, generating sprites, making tilesets, creating UI elements, or preparing assets for Godot import. Keywords: game assets, AI art, DALL-E, Replicate, fal.ai, sprite sheet, tileset, Godot, pixel art, character sprite, game art, texture, animation frames.
Build interactive chat agents for exploring and discussing academic research papers from ArXiv. Covers paper retrieval, content processing, question-answering, and research synthesis. Use when building research assistants, paper summarization tools, academic knowledge bases, or scientific literature chatbots.
Performance optimization patterns for Mapbox GL JS web applications. Covers initialization waterfalls, bundle size, rendering performance, memory management, and web optimization. Prioritized by impact on user experience.
Master index for Odoo 18 guides. This file provides a quick reference to find the appropriate detailed guide for each topic. Use this as an index to locate specific guides when working with Odoo 18 code.
Execute detailed implementation plans systematically. Breaks down planned tasks into actionable steps with progress tracking and milestone management.
Capture and organize knowledge in workspace platforms. Structures information into wikis, databases, and connected knowledge graphs.