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Found 255 Skills
Apply platform accessibility best practices to SwiftUI, UIKit, and AppKit code. Essential companion to any SwiftUI, UIKit, or AppKit skill — always use together. Use whenever writing, editing, or reviewing ANY SwiftUI views, UIKit view controllers, AppKit views/window controllers, or platform UI — even when the user doesn't mention accessibility. Also use when the user mentions VoiceOver, Voice Control, Dynamic Type, Reduce Motion, screen reader, a11y, WCAG, accessibility audit, Nutrition Labels, accessibilityLabel, UIAccessibility, NSAccessibility, assistive technologies, or Switch Control. Not for server-side Swift, non-UI packages, or CLI tools.
Comprehensive iOS/SwiftUI code review with optional parallel agents
Use when bridging UIKit and SwiftUI, debugging Auto Layout constraints, working with Combine, TextKit, or UIKit animations.
Free open-source macOS cleaner built with SwiftUI — CleanMyMac alternative with zero telemetry, scheduled auto-cleaning, and Xcode/Homebrew/system cache cleanup.
Use when building ANY macOS app — windows, menus, sandboxing, distribution, AppKit bridging, or macOS-specific SwiftUI patterns.
Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation
Build and integrate Stream Chat, Video, and Feeds in Swift apps. Use for SwiftUI, UIKit, Xcode, and iOS project work with Stream package setup, auth wiring, and view blueprints.
Reviews SwiftUI apps according to FiveSheep best practices
WebKit integration in SwiftUI using WebView and WebPage for embedding web content, navigation, JavaScript interop, and customization. Use when embedding web content in SwiftUI apps.
Help developers integrate Apple MapKit into iOS/macOS apps. Use this skill when users ask to add a map to their app, display maps, show user location on a map, add markers/pins/annotations, implement map clustering, get directions/routing between locations, search for places/points of interest, implement MapKit features, work with MKMapView, SwiftUI Map, MKAnnotation, MKOverlay, MKDirections, MKLocalSearch, or any MapKit-related development task.
Patterns for sharing code between macOS and iOS in SwiftUI apps. Covers project structure (70% shared / 15% macOS / 15% iOS), platform abstraction via protocols and #if os() conditional compilation, adaptive navigation (NavigationSplitView on Mac/iPad → NavigationStack on iPhone), shared components with platform styling, iOS-specific extensions (custom keyboard extension, interactive widgets, share extension, action extension, Control Center widget, lock screen widget), App Groups for data sharing with extensions, CloudKit sync monitoring, JSON export/import, schema versioning and migration, URL scheme deep linking, and the full macOS→iOS migration checklist. Use when building apps that target both macOS and iOS, when adding iOS support to a macOS app, when building widgets or keyboard extensions, or when setting up iCloud sync with SwiftData.
Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.