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Found 151 Skills
부트캠프 6단계로, 작동하는 단일 HTML 프로토타입을 만든 뒤 정적 보존 또는 동적 앱 방식으로 Codex Sites에 공개 배포해 팀 URL을 만든다. 이 스킬은 사용자가 직접 호출할 때만 사용한다. 일반 대화에서는 자동으로 발동하지 않는다.
Turn a product brief and optional references into three distinct creative directions, a human-selected StyleSeed interaction plan, generated image/video asset jobs, a working UI prototype, and a verified prototype-first showcase reel. Use for client concepts, app interaction exploration, trendy but coherent UI direction, reference discovery and synthesis, or any request that needs more than one static screen.
Build several genuinely different solutions to the same problem at once, spread across what the user does rather than how it looks. Use when one direction is on the table and the team is about to refine it by default. For choosing between the concepts afterwards, use `concept-selection`.
Static UI mockups and wireframes on Moda: app screens, website pages, dashboard layouts — pictures of interfaces at real viewport sizes, exported png or pdf. Use for: mockup, wireframe, "design a screen/UI for X", app concept, page redesign concept. A mockup is a picture of an interface. NOT: a live hosted page → moda-website; flowcharts and boxes-and-arrows → moda-diagram.
Create Excalidraw hand-drawn style diagrams (architecture, flowchart, swimlane, sequence, wireframe). Trigger words: draw diagram, architecture diagram, flowchart, swimlane, excalidraw, diagram
Plan small, playable Rust game implementation slices from a short design brief, MVP, stretch goals, and acceptance checks. Use when starting a Rust game, scoping a prototype, converting a game idea into work items, or preventing an AI coding agent from overbuilding.
Turn a game idea into a focused design problem, risk-first prototype plan, and iteration loop. Use when starting a game, choosing what to build first, scoping an MVP, defining design questions, planning prototypes, or deciding whether an idea is ready for production.