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Found 233 Skills
Product positioning framework based on April Dunford's "Obviously Awesome". Use when you need to: (1) define competitive alternatives your customers actually consider, (2) identify unique attributes that differentiate your product, (3) map attributes to customer value themes, (4) define best-fit target customers, (5) choose the right market category, (6) create a positioning canvas for team alignment, (7) run team positioning exercises and workshops.
Expert blueprint for shader programming (visual effects, post-processing, material customization) using Godot's GLSL-like shader language. Covers canvas_item (2D), spatial (3D), uniforms, built-in variables, and performance. Use when implementing custom effects OR stylized rendering. Keywords shader, GLSL, fragment, vertex, canvas_item, spatial, uniform, UV, COLOR, ALBEDO, post-processing.
Integrates a local Cognite Reveal 3D CAD viewer bundle into Flows apps by copying app-local source code. Use when adding 3D viewer, 3D visualization, Reveal, CAD model, RevealProvider, RevealCanvas, Reveal3DResources, FDM 3D mapping, asset 3D model, model browser, or Cognite 3D content to a Flows application.
React Three Fiber fundamentals - Canvas, hooks (useFrame, useThree), JSX elements, events, refs. Use when setting up R3F scenes, creating components, handling the render loop, or working with Three.js objects in React.
This skill should be used when the user asks about Bootstrap components, "how to create a modal", "navbar not collapsing", "carousel autoplay", "responsive card grid", "toast notifications", "dropdown menu", "accordion FAQ", "offcanvas sidebar", "tab navigation", "tooltip not showing", "popover not working", Bootstrap accordion, alerts, badges, breadcrumb, buttons, button groups, cards, carousel, close button, collapse, dropdowns, list group, modal, navbar, navs and tabs, offcanvas, pagination, placeholders, popovers, progress, scrollspy, spinners, toasts, tooltips, or needs help implementing any Bootstrap UI component.
MSW `.ui` single entry point — design + component API + builder + runtime. Anchor/pivot/RectTransform, UIGroup/CanvasGroup hierarchy, layout recipes (HUD/popup/toast/menu/inventory/scroll-list), full API tables for ButtonComponent/TextComponent/SpriteGUIRendererComponent/ScrollLayoutGroup/GridView/TextInput/Slider/Mask/AvatarGUIRenderer + UI enums (AlignmentType/OverflowType/ImageType/FillAmount), `.mlua` runtime patterns (popup open-close, toast, HP bar, GridView, drag, tab, cooldown, world nametag), UI-client-only caveats (nil on server, no RPC), `.ui`↔`.mlua` UUID auto-binding (write+inject_bindings), resolution/safe-area/touch. UIBuilder (msw_ui_builder.cjs): all node types (panel/text/sprite/button/slider/scroll_layout/text_input/group/mask/grid_view/avatar/skeleton etc.), component add/replace/patch/remove, 13 anchor presets+stretch, auto-inject .mlua UUID bindings after write.
Add Apple Pencil drawing, canvas views, tool pickers, and ink serialization using PencilKit. Use when building drawing apps, annotation features, handwriting capture, signature fields, or any Apple Pencil-powered experience on iOS/iPadOS/visionOS.
AI-powered JavaScript reverse engineering tool. Senior JavaScript reverse engineering expert assistant. Actions: collect, search, deobfuscate, understand, summarize, detect-crypto, browser, debugger, breakpoint, debug-step, debug-eval, debug-vars, script, hook, stealth, dom, page. Capabilities: obfuscated code analysis, VM cracking, Webpack unpacking, AST transformation, Puppeteer/CDP automation, anti-detection, fingerprint spoofing, encryption identification, parameter extraction, algorithm restoration, Canvas/WebGL fingerprinting, WebDriver hiding, CDP debugging, breakpoint analysis, dynamic tracing, Hook injection, DOM inspection, page control.
Create diagrams and visualizations in Markdown using Mermaid, Graphviz, Vega-Lite, PlantUML, infographics, JSON Canvas, architecture diagrams, and info cards. Use when asked to create any diagram, chart, visualization, or visual documentation.
Cobalt Grid — Electric cobalt italic serifs on a graph-paper canvas, anchored by stair-stepped pixel-glitch decorations and slim hairline rules. Anything that should feel like a quietly serious design / research bulletin, art publication, or curated trend report.
Creates product strategies using Crossing the Chasm, Playing to Win, and strategic canvas frameworks. Use when defining where to play and how to win, choosing beachhead markets, or connecting tactics to strategy.
Transform song lyrics into vivid visual scene descriptions and image generation prompts — filtering for concrete imagery and rendering each distinct scene as a numbered canvas.