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Found 1,645 Skills
Guide for setting up secured VS Code dev containers for coding agents. Use when creating or hardening a DevContainer to sandbox Claude Code or other coding agents, configuring Docker socket proxies, handling VS Code IPC escape vectors, setting up git worktree support, or verifying security controls. Covers threat model, three-layer defence architecture, Node.js/pnpm setup, and verification testing.
Transform AI-generated text into natural, human-like content that bypasses AI detectors like GPTZero, Turnitin, and Originality.ai. Uses credits based on word count.
Identify stocks where market sentiment is significantly more negative than fundamentals warrant — the gap between narrative and reality. Use when the user asks to find contrarian opportunities, stocks with sentiment-fundamental misalignment, oversold but fundamentally strong companies, stocks punished by negative narratives, or wants to analyze whether market fear is justified for specific stocks or sectors.
Use this skill for writing, reviewing, and editing documentation (`/docs` directory or any .md file).
Build web components using Custom Elements v1 API with Declarative Shadow DOM, attribute-driven state, handleEvent pattern, and zero DOM selection. Use when creating custom elements, extending built-in HTML elements, or implementing component-based architecture. NO querySelector, NO innerHTML, NO external libraries - pure web platform APIs only.
Skill for writing and updating codebase documentation. Use when creating or editing markdown documentation files in the docs/ directory, README files, or any documentation-related content. Also activates when maintaining the documentation index.
Expert patterns for migrating 2D games to 3D including node type conversions, camera systems (third-person, first-person, orbit), physics layer migration, sprite-to-model art pipeline, and control scheme adaptations. Use when porting 2D projects to 3D or adding 3D elements. Trigger keywords: CharacterBody2D to CharacterBody3D, Area2D to Area3D, Camera2D to Camera3D, Vector2 to Vector3, collision_layer migration, sprite to MeshInstance3D, 2D to 3D conversion.
Formula 1 data — race schedules, results, lap timing, driver and team info. Powered by the FastF1 library. Covers F1 sessions, qualifying, practice, race results, sector times, tire strategy. Use when: user asks about F1 race results, qualifying, lap times, driver stats, team info, the F1 calendar, or Formula 1 data. Don't use when: user asks about other motorsports (MotoGP, NASCAR, IndyCar, WEC, Formula E). Don't use for F1 betting odds or predictions — use kalshi or polymarket instead. Don't use for F1 news articles — use sports-news instead.
This skill generates comprehensive metrics reports for intelligent textbooks built with MkDocs Material, analyzing chapters, concepts, glossary terms, FAQs, quiz questions, diagrams, equations, MicroSims, word counts, and links. Use this skill when working with an intelligent textbook project that needs quantitative analysis of its content, typically after significant content development or for project status reporting. The skill creates two markdown files - book-metrics.md with overall statistics and chapter-metrics.md with per-chapter breakdowns - in the docs/learning-graph/ directory.
Load project context from .claude/ directory at the start of every task. This ensures Gemini CLI has the same coding rules, design decisions, and library constraints as Claude Code.
Red-team security review for code changes. Use when reviewing pending git changes, branch diffs, or new features for security vulnerabilities, permission gaps, injection risks, and attack vectors. Acts as a pen-tester analyzing code.
Bootstrap the openspec/ directory structure for Spec-Driven Development in any project. Trigger: When user wants to initialize SDD in a project, or says "sdd init", "iniciar sdd", "openspec init".