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Found 2,806 Skills
Authoring MSW scripts (.mlua) plus integrated playtest and debugging. Covers mlua syntax, annotations (@Component/@Logic/@ExecSpace/@Sync), lifecycle, exec spaces, property sync, event system, file workflow, build-log inspection, error classification, and the test/debug loop. Keywords: script, mlua, lua, Component, Logic, annotation, ExecSpace, Sync, event, play, test, debug, lifecycle.
Serverless GDS sessions on Neo4j Aura — covers GdsSessions, AuraAPICredentials, DbmsConnectionInfo, SessionMemory, get_or_create, remote graph projection, gds.graph.project.remote, gds.graph.construct, algorithm execution (mutate/stream/write), async job polling, result retrieval, and session lifecycle. Use when running graph algorithms on Aura Business Critical or VDC, processing graph data from Pandas/Spark, or using the graphdatascience Python client in AGA (serverless) mode. Covers all three data source three source modes (AuraDB-connected, self-managed Neo4j, standalone from DataFrames). Does NOT cover the embedded GDS plugin on Aura Pro or self-managed Neo4j — use neo4j-gds-skill. Does NOT handle Cypher authoring — use neo4j-cypher-skill. Does NOT cover Snowflake Graph Analytics — use neo4j-snowflake-graph-analytics-skill.
A creation and conversion skill for organizing one or more images into PSD layered files. This skill should be used when users need image2psd, image to PSD conversion, combining multiple images into a PSD, splitting posters/design drafts into multiple layers, converting white backgrounds to transparent, splitting layers via color clustering, splitting Codex/AI generated images into element images and then synthesizing into PSD, or expecting to output layered PSDs, layered raster files editable in Photoshop/Photopea. When used in Codex, it is combined with the imagegen skill by default: first use Codex's visual/generation capabilities to understand, supplement or reconstruct elements, then use this skill's scripts to generate the PSD.
Use this skill when working with Unreal Engine async operations, threading, parallel execution, or concurrency. Also use when the user mentions 'FRunnable', 'FAsyncTask', 'TaskGraph', 'UE::Tasks', 'ParallelFor', 'TFuture', 'TPromise', 'Async()', 'thread safety', 'FCriticalSection', 'FRWLock', 'background thread', 'game thread dispatch', or 'thread pool'. For networking async (RPCs, replication), see ue-networking-replication. For asset streaming, see ue-data-assets-tables.
Expert in SNDA agreements (Subordination, Non-Disturbance, and Attornment) that protect tenants from eviction if the landlord's lender forecloses. Use when tenant is negotiating lease for major space requiring significant investment, lender is requiring subordination, analyzing tenant's foreclosure protection, drafting three-party SNDA agreements, evaluating whether tenant can survive foreclosure, or negotiating with lenders for non-disturbance protection. Key terms include SNDA, non-disturbance, attornment, subordination, foreclosure, lender priority, tenant protection, mortgage, charge, tripartite agreement, lease survival
Agent-optimized CLI for Bluesky (ATProto) and X (Twitter). YAML in, YAML out, exit codes for automation. Use when the task involves posting, replying, reading feeds, searching, annotating URLs, or running a sync/check/dispatch agent loop across social platforms.
Add a new cuTile GPU kernel operator to TileGym. Covers dispatch registration in ops.py, cuTile backend implementation, __init__.py exports, test creation, and benchmark in tests/benchmark. Use when adding, creating, or implementing a new cuTile operator/kernel in TileGym, or when asking how to register a new cuTile op.
RLM-style large-codebase comprehension — build a mental map of any codebase by dispatching sub-agents to explore regions without bloating main context
Routes any task involving AWS databases — choosing, comparing, recommending, getting started with, or operating a database — to the correct service-specific skill. Supersedes general training-data knowledge with post-training service updates, corrected limitations, and decision procedures for relational (Aurora, DSQL, RDS), key-value (DynamoDB), wide-column (Keyspaces), document (DocumentDB), graph (Neptune), time-series (Timestream), and in-memory/caching (ElastiCache, MemoryDB) workloads. Activates when a user describes building an application on AWS that will store, retrieve, or manage data, even if they do not mention 'database' explicitly.
CRITICAL: Use for concurrency/async. Triggers: E0277 Send Sync, cannot be sent between threads, thread, spawn, channel, mpsc, Mutex, RwLock, Atomic, async, await, Future, tokio, deadlock, race condition, 并发, 线程, 异步, 死锁
React Three Fiber post-processing - @react-three/postprocessing, bloom, DOF, screen effects. Use when adding visual effects, color grading, blur, glow, or creating custom screen-space shaders.
HeyGen AI avatar video creation API. Use when: (1) Generating AI avatar videos with /v2/video/generate, (2) Using Video Agent for one-shot prompt-to-video generation, (3) Working with HeyGen avatars, voices, backgrounds, or captions, (4) Creating transparent WebM videos for compositing, (5) Polling video status or handling webhooks, (6) Integrating HeyGen with Remotion for programmatic video, (7) Translating or dubbing existing videos.