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Found 1,573 Skills
Use when building Angular 17+ applications with standalone components or signals. Invoke for enterprise apps, RxJS patterns, NgRx state management, performance optimization, advanced routing.
Three.js performance optimization and best practices guidelines. Use when writing, reviewing, or optimizing Three.js code. Triggers on tasks involving 3D scenes, WebGL/WebGPU rendering, geometries, materials, textures, lighting, shaders, or TSL.
Use when building React 18+ applications requiring component architecture, hooks patterns, or state management. Invoke for Server Components, performance optimization, Suspense boundaries, React 19 features.
Use when designing GraphQL schemas, implementing Apollo Federation, or building real-time subscriptions. Invoke for schema design, resolvers with DataLoader, query optimization, federation directives.
React and Vite performance optimization guidelines. Use when writing, reviewing, or optimizing React components built with Vite. Triggers on tasks involving Vite configuration, build optimization, code splitting, lazy loading, HMR, bundle size, or React performance.
JVM performance tuning - GC optimization, profiling, memory analysis, benchmarking
DSPy declarative framework for automatic prompt optimization treating prompts as code with systematic evaluation and compilers
Token optimization best practices for cost-effective Claude Code usage. Automatically applies efficient file reading, command execution, and output handling strategies. Includes model selection guidance (Opus for learning, Sonnet for development/debugging). Prefers bash commands over reading files.
Apply SEO best practices for web applications including metadata, performance optimization, and search engine optimization techniques.
Best practices for Capacitor app development including project structure, plugin usage, performance optimization, security, and deployment. Use this skill when reviewing Capacitor code, setting up new projects, or optimizing existing apps.
SystemVerilog development guidelines for FPGA and ASIC design covering modular design, verification, and timing optimization.
Three.js 3D building system with spatial indexing, structural physics, and multiplayer networking. Use when creating survival games, sandbox builders, or any game with player-constructed structures. Covers performance optimization (spatial hash grids, octrees, chunk loading), structural validation (arcade/heuristic/realistic physics modes), and multiplayer sync (delta compression, client prediction, conflict resolution).