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Found 186 Skills
Expert API architect specializing in RESTful API design, GraphQL, gRPC, and API security. Deep expertise in OpenAPI 3.1, authentication patterns (OAuth2, JWT), rate limiting, pagination, and OWASP API Security Top 10. Use when designing scalable APIs, implementing API gateways, or securing API endpoints.
Expert guidance for ElysiaJS web framework development. Use when building REST APIs, GraphQL services, or WebSocket applications with Elysia on Bun. Covers routing, lifecycle hooks, TypeBox validation, Eden type-safe clients, authentication with JWT/Bearer, all official plugins (OpenAPI, CORS, JWT, static, cron, GraphQL, tRPC), testing patterns, and production deployment. Assumes bun-expert skill is active for Bun runtime expertise.
Production backend systems development. Stack: Node.js/TypeScript, Python, Go, Rust | NestJS, FastAPI, Django, Express | PostgreSQL, MongoDB, Redis. Capabilities: REST/GraphQL/gRPC APIs, OAuth 2.1/JWT auth, OWASP security, microservices, caching, load balancing, Docker/K8s deployment. Actions: design, build, implement, secure, optimize, deploy, test APIs and services. Keywords: API design, REST, GraphQL, gRPC, authentication, OAuth, JWT, RBAC, database, PostgreSQL, MongoDB, Redis, caching, microservices, Docker, Kubernetes, CI/CD, OWASP, security, performance, scalability, NestJS, FastAPI, Express, middleware, rate limiting. Use when: designing APIs, implementing auth/authz, optimizing queries, building microservices, securing endpoints, deploying containers, setting up CI/CD.
Expert patterns for adding multiplayer to single-player games including client-server architecture, authoritative server design, MultiplayerSynchronizer, lag compensation (client prediction, server reconciliation), input buffering, and anti-cheat measures. Use when retrofitting multiplayer, porting to online play, or designing networked gameplay. Trigger keywords: MultiplayerPeer, ENetMultiplayerPeer, SceneMultiplayer, MultiplayerSynchronizer, rpc, rpc_id, multiplayer_authority, client_prediction, server_reconciliation, lag_compensation, rollback.
Axios - promise-based HTTP client for browser and Node.js USE WHEN: user mentions "Axios", "HTTP requests", "API calls", "interceptors", "Axios instance", asks about "how to make HTTP calls", "configure Axios", "add auth header", "handle HTTP errors" DO NOT USE FOR: Fetch API - use `http-clients` instead; ky/ofetch - use `http-clients` instead; GraphQL clients - use `graphql-codegen` instead; tRPC - use `trpc` instead
Selects how functions are invoked — synchronous calls that return results, fire-and-forget void dispatches, or durable enqueue through named queues with retries. Use when deciding between blocking RPC calls, background job dispatch, async workers, or reliable message delivery with acknowledgement.
Build stateful Durable Objects for real-time apps, WebSocket servers, coordination, and persistent state. Prevents 20 documented errors. Use when: implementing chat rooms, multiplayer games, rate limiting, session management, WebSocket hibernation, or troubleshooting class export, migration, WebSocket state loss, boolean binding, RPC streams, or binding errors.
End-to-end Stellar development playbook. Covers Soroban smart contracts (Rust SDK), Stellar CLI, JavaScript/Python/Go SDKs for client apps, Stellar RPC (preferred) and Horizon API (legacy), Stellar Assets vs Soroban tokens (SAC bridge), wallet integration (Freighter, Stellar Wallets Kit), smart accounts with passkeys, status-sensitive zero-knowledge proof patterns, testing strategies, security patterns, and common pitfalls. Optimized for payments, asset tokenization, DeFi, privacy-aware applications, and financial applications. Use when building on Stellar, Soroban, or working with XLM, Stellar Assets, trustlines, anchors, SEPs, ZK proofs, or the Stellar RPC/Horizon APIs.
Cloudflare Durable Objects stateful serverless playbook: DurableObjectState, Storage API (SQLite/KV), WebSocket hibernation, alarms, RPC, bindings, migrations, limits, pricing. Keywords: Durable Objects, DurableObjectState, DurableObjectStorage, SQLite, ctx.storage, WebSocket hibernation, acceptWebSocket, alarms, setAlarm, RPC, blockConcurrencyWhile.
Exclusive skill set for the GoFrame development framework. Provides a complete framework usage guide for Go language developers, covering best practices for core components such as command-line management, configuration management, logging components, error handling, data validation, type conversion, cache management, template engines, database ORM, and I18n internationalization. Includes project engineering structure specifications, development model guidelines, solutions to common problems, and rich practical code examples. Suitable for building various Go projects such as RESTful APIs, gRPC microservices, and web applications, helping developers quickly master the features of the GoFrame framework and improve development efficiency and code quality.
HTTP clients for frontend and Node.js. Covers Axios, Fetch API, ky, and ofetch. Includes interceptors, error handling, retry logic, and auth token management. Use for configuring API clients and HTTP communication. USE WHEN: user mentions "HTTP client", "Fetch API", "ky", "ofetch", "HTTP wrapper", "retry logic", "token refresh", asks about "which HTTP client to use", "HTTP request library", "API client setup", "request interceptors" DO NOT USE FOR: Axios-specific questions - use `axios` instead; GraphQL - use `graphql-codegen` instead; tRPC - use `trpc` instead; WebSocket connections
Make HTTPS requests from canisters to external web APIs. Covers transform functions for consensus, cycle cost management, response size limits, and idempotency patterns. Use when a canister needs to call an external API, fetch data from the web, or make HTTP requests. Do NOT use for EVM/Ethereum calls — use evm-rpc instead.