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Found 231 Skills
Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation
Build and integrate Stream Chat, Video, and Feeds in Swift apps. Use for SwiftUI, UIKit, Xcode, and iOS project work with Stream package setup, auth wiring, and view blueprints.
Reviews SwiftUI apps according to FiveSheep best practices
Diagnose SwiftUI performance issues including unnecessary re-renders, view identity problems, and slow body evaluations. Use when SwiftUI views are slow, janky, or re-rendering too often.
WebKit integration in SwiftUI using WebView and WebPage for embedding web content, navigation, JavaScript interop, and customization. Use when embedding web content in SwiftUI apps.
Help developers integrate Apple MapKit into iOS/macOS apps. Use this skill when users ask to add a map to their app, display maps, show user location on a map, add markers/pins/annotations, implement map clustering, get directions/routing between locations, search for places/points of interest, implement MapKit features, work with MKMapView, SwiftUI Map, MKAnnotation, MKOverlay, MKDirections, MKLocalSearch, or any MapKit-related development task.
Patterns for sharing code between macOS and iOS in SwiftUI apps. Covers project structure (70% shared / 15% macOS / 15% iOS), platform abstraction via protocols and #if os() conditional compilation, adaptive navigation (NavigationSplitView on Mac/iPad → NavigationStack on iPhone), shared components with platform styling, iOS-specific extensions (custom keyboard extension, interactive widgets, share extension, action extension, Control Center widget, lock screen widget), App Groups for data sharing with extensions, CloudKit sync monitoring, JSON export/import, schema versioning and migration, URL scheme deep linking, and the full macOS→iOS migration checklist. Use when building apps that target both macOS and iOS, when adding iOS support to a macOS app, when building widgets or keyboard extensions, or when setting up iCloud sync with SwiftData.
Use when building 3D content, AR experiences, or spatial computing with RealityKit. Covers ECS architecture, SwiftUI integration, RealityView, AR anchors, materials, physics, interaction, multiplayer, performance.
Write, review, or improve SwiftUI code following best practices for state management, view composition, performance, and modern APIs. Use when building SwiftUI features, refactoring views, reviewing code quality, or adopting modern SwiftUI patterns.
Generate SwiftUI components following Apple HIG. Use when creating iOS UI components, building SwiftUI views, or need code scaffolding for iOS interfaces.
Setup Sentry in iOS/Swift apps. Use when asked to add Sentry to iOS, install sentry-cocoa SDK, or configure error monitoring for iOS applications using Swift and SwiftUI.
Core iOS/Swift development skills. Used when writing or modifying Swift/SwiftUI/UIKit code, designing UI architecture, optimizing performance, creating components, and handling navigation. Covers Swift coding specifications, SwiftUI best practices, UIKit development, navigation architecture (Coordinator/NavigationStack), animations, component design, and performance optimization.