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Found 127 Skills
Structured feature brainstorming with diverge/converge methodology. Use when ideating on new features, exploring solutions, or generating creative approaches.
Plan and ship a game under a jam deadline: lock scope to the clock, schedule the hours, cut features, and submit on time. Use for a game jam (Ludum Dare, GMTK Jam, Global Game Jam), a 48-hour or weekend build, or scoping and submitting a jam entry.
Use when stress-testing a plan, getting grilled on a design, or before writing a PRD.
Use when symfony writing plans
Creates implementation-ready blueprints for new software products, features, apps, and internal tools. Use when starting a greenfield project, major feature, or technical handoff that needs PRD, TRD, architecture, schema, security, modules, rules, phases, design, and memory docs.
Use when renaming a spec plan and updating all references. Triggers on: "rename plan", "change plan name", "plan name is wrong", "update plan name", "fix plan name", "spec rename". Proactively suggest when a plan name is a typo or no longer reflects scope.
Plan Requirements - generates a structured requirements document, asking clarifying questions about ambiguities before proceeding